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Modding question from a Noob Modder

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Blades of Vanatar, Jun 4, 2013.

  1. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I am trying to create an NPC for BG2. A simple on at first and then I will work on him. If he becomes worthy, I iwll post him for everyone to use. I have read a few help manuals and such. I was hoping if anyone here with modding XP could answer a few basic questions.

    1 - Do you need spaces after the tildes(~) should there be no spaces? Or are their times when you will need spaces and other times when you don't?

    Ex. IF~NumTimesTalkedTo(0) or IF ~NumTimesTalkedTo(0)

    2 - When trying to choose a starting location for my NPC, how can you tell if your NPC's starting location(your x, y coords) is already occupied?
     
  2. MrMermaid

    MrMermaid Reality is merely an illusion, albeit persistent Resourceful

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    I have no answers, only a nit-picking query: did you mean a space before or after the tilde? 'Cause you said after but in the example you put one before.

    Also, I love the idea of making an NPC! I might give it a go myself in the summer, once I've finished all my degree work...
     
  3. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Actually, before and/or after. I need to know the exact spacing required, if there is any. The tuturial I have is in a PDF. I only have Adobe Reader at home and cannot copy text from it to be certain. The font that was used by the author makes it hard to tell if there is spacing or not.
     
  4. Ishad Nha Gems: 7/31
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    Look at the official Bioware scripts and dialog files, for any question they are the place to start.
    Generally, white space is no big deal in programming, unless there is something unusual about the BG2 scripting white space should make no difference.
     
  5. SlickRCBD Gems: 29/31
    Latest gem: Glittering Beljuril


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    Go easy on him about white-space, some languages are VERY finicky about white-space. He may have been trained in COBOL for example.
     
  6. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    My only programming trainig was Basic, a long, long time ago. I forgot just about all of it.

    I have been able to get a basic NPC into the game and I am now fleshing him out.

    Question - I was thinking of trying something new in a BG mod. At least I think it hasn't been tried before. I was wondering if it is possible to have dialogue happen after a battle in which it was the first time the modded PC gets injured in a fight? The PC would then trigger script that thanking the PC for saving his arse type of thing or something like that. I have no idea about how to go about triggering this. I was concerned that setting a trap off might trigger the script as the NPC could take damage that wasn't from combat per se. I don't want that to happpen if possible.
     
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