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Is battle square necessary?

Discussion in 'Icewind Dale 2' started by Esquire, Oct 13, 2002.

  1. Esquire Gems: 1/31
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    [​IMG] What do we lose if we don't complete/play the battle square? And if we do play it, which character is the best to play with?
     
  2. hakencruz Gems: 1/31
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    win a rank of battle square to obtain the key to the room of a High Priest of this level (forgive me forgot her name (Dori?))
     
  3. Beren

    Beren Lovesick and Lonely Wanderer Staff Member Member of the Week Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Completing the Battlesquare challenge isn't necessary to finishing the game, though it is definitely rewarding.

    To find out about the rewards, and approaches to completing it, look for the thread started by Kingsgambit.

    P.S. could also be Kinggambit
     
  4. Fizity Gems: 2/31
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    You *have* to play at least one level of it, which isn't much, only three fights (I think? It's bloody confusing) This will get you the key to Oria's room

    The rewards are *well* worth it, you get a small reward, usually a gem or some money (which adds up!), and after you complete a rank you get a *very nice* item. Here are the rank 10 and mastery ones:

    Rank Ten Prize:
    Brilliant Short Sword +5
    Damage:1d6 +5
    Attack Bonus: +5
    Damage Type: Piercing
    Special:
    Brilliant Energy: All attacks ignore targets shield and armor bonuses.
    Feat:Small Blade

    Battle Square Mastery Grand Prize, if you beat every Lever Rank
    Bracers of Icelandic Pearl
    Armor Bonus:+4
    Dexterity:-2
    Special:
    Can cast Lesser Planar Binding: Water Elemental 1/day
    Can cast Cone of Cold 1/day
    Can cast Horrid Wilting 1/day

    I got mastery using a lvl 9 Elven Fighter with buffed up dex and three points in bows. Using an everlasting arrow and haste, she'd let the bugger get close then run, pelting it with arrows. Worked great, though I changed my strat after the sixth rank (you'll see why)
     
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