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Proposed party

Discussion in 'Icewind Dale 2' started by TheBlackRose, Nov 30, 2002.

  1. TheBlackRose Gems: 13/31
    Latest gem: Ziose


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    Human bard/fighter (leader) (2:1)
    Human fighter (ranged tank)
    Deep gnome monk (scout, mage-killer)
    Ghostwise halfling barbarian/rogue (tank/thief) (1:1)
    Aasimar cleric (cleric)
    Tiefling wizard (spellslinger)

    Is this a good party?
    Will my first run-through be challenging and fun?
     
  2. reepnorp

    reepnorp Lim'n Lime Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Seems pretty good. I don't see any problems with it.
     
  3. idarhl Gems: 1/31
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    [​IMG] You might want to give one of your tanks one lvl paladin first, got a GOOD large sword later only paladin can hold.
    :)
    And the rogue, sooner or later you are going to decide that dual wielding is better, that is if you are not having high strength thus not using double handed weapon. Dont bother using two feats to obtain the two handed fighting and ambidexterity, give it a 1 lvl ranger along the way, it has the two feats for free if you wear light or no armour. ;)
     
  4. Khazraj Gems: 20/31
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    I would have picked a sorcerer over the wizard. The only reason to pick a wizard would be for quests, and there would be one if you are a Transmuter...
     
  5. AlexGK Gems: 7/31
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    Other choise for wizard is giving him 4 levels of thief and fighter - a good tank\scout and makes all the rouge work in the party.With not bad spellcasting...And why bard\fighter?Is he gonna wear armour?Make him bard\sorcerer with at least 11 level bard.That charakter rules too :D

    [ November 30, 2002, 11:00: Message edited by: AlexGK ]
     
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