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A viable melee/magic class for HOF?

Discussion in 'Icewind Dale 2' started by Mongerman, Jan 4, 2008.

  1. DrEm314 Gems: 2/31
    Latest gem: Fire Agate


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    No, the dreadmaster level serves absolutely no other purpose. Well... I suppose it adds a few hitpoints compared to an illusionist. But no, the dreadmaster level is taken for 1 reason only, +4 to wisdom = +2 to AC (this assumes both from normal and HoF mode).

    1 Charisma, from a powergaming stand point of view, has absolutely no penalty. The assumption is, this guy never talks. You can have another character take care of the diplomatic and shopping duties.
     
  2. Klorox

    Klorox Baruk Khazad! Khazad ai-mĂȘnu! Veteran

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    Re: Proteus_za:

    You can't have both Barbarian and Monk levels.

    Re: DrEm314:

    The one Cleric level eliminates the restrictions from the Illusionist class just as well as the Sorcerer level. Take something useful instead.
     
  3. DrEm314 Gems: 2/31
    Latest gem: Fire Agate


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    Re Klorox:
    Oh cool. Didn't know that. I thought the cleric level only opened up divine scrolls and not arcane. If that's the case, take an extra illusionist or monk level. Off the top of my head, monk should add a few more hitpoints. I'd have to check the manual, but it might add a bit BAB and Saving throws.

    The Illusionist level increases caster level, always nice, and it might add an extra spell, but I don't think so. I'd have to check the manual to be sure.
     
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