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Burden of Command - WWII Tactical Leadership RPG

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 1, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]@RockPaperShotgun Burden of Command is a WWII tactical leadership RPG which is due to release sometime in 2018.


    World War II Tactical Leadership RPG -- Coming 2018
    More information at: http://www.burdenofcommand.com

    [...]

    Project Lead Luke Hughes is keen to stress that there are no 'right' answers on the BoC battlefield and that issuing an order is not the same thing as executing an action. When I asked him to explain how the game will go about modelling the chaos of war, he said this:

    "The game is designed such that everything that happens in BoC happens on a probability curve. Which is a fancy way of saying that while normally for any given 'event' (firing an MG, giving an order, rallying the men, making a move or an interactive fiction decision, etc.) what you expect to happen happens, the dice are always being rolled for a disaster (e.g., the gun jams, the men panic, an order gets lost) or an unexpected success (critical hit, a squad auto rallies...). Further, as a battle progresses and the natural friction of war occurs through suppression and injury, command and control will start to break down. That is, suppressed units will tend to ignore orders, or not receive them, or implement them only minimally (crawl towards the MG rather than run).

    Put one last way, while in a typical tactical game like XCOM we're all used to the chance to hit being probabilistic, in BoC even the chance to follow an order is probabilistic. In the face of this pervasive chaos it is the leaders who play a critical role in overcoming the chaos and turning your intentions into actions. Chaos is central to the battlefield and BoC, and leadership is its central anecdote.The good news about chaos is that it tends to create good stories ('There I was all my units suppressed, no hope, then out of the blue Lt Stern stood up in the face of fire, rallied his men and overcame the enemy position. Sadly he was wounded in the final assault.")"​
     
    Last edited by a moderator: Jul 1, 2017
  2. Luke Hughes Gems: 1/31
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    Hi folks,
    Project lead for "not your usual RPG" Burden of Command (WW2 Tactical Leadership RPG). Great honor to be on this that I remember from when the internet was young. I cut my teeth on D&D first edition third printing so it's a particular pleasure to see an RPG site of the note of Sorcerers cover us.
    I'll keep an eye out here but if you want to know more:
    teaser reveal video (2 minutes)
    website www.burdenofcommand.com
    Luke
     
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