1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Bug list for game rules

Discussion in 'Neverwinter Nights 2' started by khaavern, Dec 5, 2006.

  1. khaavern Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Feb 7, 2004
    Messages:
    675
    Likes Received:
    0
    How about posting a list of bugs in the implementation of the 3.5 ruleset? I think it would be useful to know whar feats/skills/other stuff are broken when people are decidig what character to create.

    For example, I just started the game (patch 1.02),
    and I noticed the following things:

    Rangers do not have the medium armor feat :confused: I thought those are rogues.

    The requirements in the manual for Eldritch Knight seem to be screwed up. You do not need the feats(Alertnes, Iron Will) and skills(Diplomacy, Lore, Survival) they mention.

    Even if you pick a specialist wizard with a forbidden school, apparently you can still get spell focus in that school :rolleyes:

    The Spellcasting Prodigy feat do not seem to work as advertised. I.e., I do not seem to get the +1 to spell DC I should expect from a +2 to Int.

    I am sure there are more
     
  2. Blackthorne TA

    Blackthorne TA Master in his Own Mind Staff Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    Oct 19, 2000
    Messages:
    10,416
    Media:
    40
    Likes Received:
    232
    Gender:
    Male
    Nope. Rangers only get light armor proficiency automatically in 3.5; they got medium in 3.0.
     
  3. khaavern Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Feb 7, 2004
    Messages:
    675
    Likes Received:
    0
    That does not make any sense; Hide armor is medium. But if the rules are like this...

    Another thing which looks like but I am not sure if it's a bug: Mage armor stacks fully with deflection AC bonus from rings now. It used not to (you'd get only the nondeflection part).
     
  4. Rawgrim Gems: 21/31
    Latest gem: Pearl


    Joined:
    Dec 11, 2004
    Messages:
    1,365
    Likes Received:
    27
    I think mage armour gives armour AC now. So it won`t stack with bracers of armour anymore.
     
  5. omnigodly Gems: 17/31
    Latest gem: Star Diopside


    Veteran

    Joined:
    Jan 1, 2004
    Messages:
    944
    Likes Received:
    2
    It should never have stacked with armor from Bracers or armor. Mage armor is an armor bonus not deflection. Just like Shield is a shield AC bonus.
     
  6. khaavern Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Feb 7, 2004
    Messages:
    675
    Likes Received:
    0
    Now spell focus gives only +1 to spell DC?
     
  7. omnigodly Gems: 17/31
    Latest gem: Star Diopside


    Veteran

    Joined:
    Jan 1, 2004
    Messages:
    944
    Likes Received:
    2
    Yep, only 1. Really should've never been +2 like in 3.0, was way overpowered, with spell casting prodigy, hedband of int and all that a level 14 wizard could have a DC 28 7th level spell... which is wwaaaayyyy too much.

    Now it's cut down to only 27.. but hey, every little bit counts :p .
     
  8. khaavern Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Feb 7, 2004
    Messages:
    675
    Likes Received:
    0
    Yeah, right, DC of 28 versus save modifiers of order 20. Seemed to me that you could hardly touch the monsters in NWN1 if you did not take Greater spell focus in something. Let's just hope that the saves of the NPCs are adjusted accordingly.

    Also, this means that the Spellcasting prodigy feat works properly. I was counting +2 DC from spell focus.
     
  9. khaavern Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Feb 7, 2004
    Messages:
    675
    Likes Received:
    0
    Now Fear affects party members? the description does not mention this, but I seem to remember from NWN that party members should be safe.

    Also, Cloud of bewilderment affects party members, which is in contradiction with its description. And of course, enemies seem to be immune to damage/effects from AoE spells cast by their allies.

    Another funny thing I noticed is that my wizard gets a haste effect on him at times. That usually happens when I have ghostly visage on, and cast haste on a party member. very strange.
     
  10. Sir Fink Gems: 13/31
    Latest gem: Ziose


    Joined:
    Aug 28, 2005
    Messages:
    576
    Likes Received:
    4
    Haste is area effect. Fear always affected party members.
     
  11. Blackthorne TA

    Blackthorne TA Master in his Own Mind Staff Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    Oct 19, 2000
    Messages:
    10,416
    Media:
    40
    Likes Received:
    232
    Gender:
    Male
    One thing I noticed was that the description of Flame Strike says only the fire damage portion should affect allies, but I was getting damaged by the divine portion as well.

    Later on it didn't matter because everyone in melee had evasion/improved evasion.
     
  12. Da Rock Gems: 5/31
    Latest gem: Andar


    Joined:
    May 31, 2006
    Messages:
    124
    Likes Received:
    0
    I found 2 "bugs" with my 1st character. As my favourite character has historically been a female Drow, part cleric part whatever else - imagine my horror to find that the favoured class is wizard.

    This is NOT how the drow work. They are unique. The male is a wizard, the female a cleric - as far as I know, the only race (including all monsters) that has a different favoured class depending on gender.

    But I continued on, to pick my deity. Imagine my further surprise that, instead of being greeted with maybe 4 or 5 domains to choose 2 from, it got 20+!

    This is also not correct. How can Azuth pick Nature and Hatred, when they SHOULD only be allowed to pick 2 out of Illusion, Knowledge, Magic, Law and Spell?

    And of course, the obvious "bug" - the fact that the other characters cannot multi-class. That in my book is quite a huge desecration of 3.5e rules...
     
  13. Loncaros Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Jan 7, 2007
    Messages:
    12
    Likes Received:
    0
    They are not YOUR characters, that's why you can't MC them :p
     
  14. Rotku

    Rotku I believe I can fly Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Apr 13, 2003
    Messages:
    3,105
    Likes Received:
    35
    There's quite a good list of variations on the A Land Far Away forums, here. I'm not sure how accurate it is, nor if there is much missing, but it's a start.

    [Edit] Just realised that that might not be viewable by everyone, so will copy it below, because I'm just such a kind guy ;)

     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.