1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Claw of Kazgaroth

Discussion in 'Baldur's Gate (Classic)' started by Clixby, Jul 17, 2006.

  1. Clixby Gems: 13/31
    Latest gem: Ziose


    Joined:
    Mar 25, 2005
    Messages:
    566
    Likes Received:
    1
    Do the benefits of the Claw outweigh the drawbacks?

    The Claw of Kazgaroth gives +1 to AC, as well as +4 to your Missile AC an +3 to your saves vs. Wands, Breath, Spells and Polymorph. However, it's cursed, and decreases CON by 2 and your save vs. Death by 4.

    [ July 17, 2006, 22:36: Message edited by: Mediocre Man ]
     
  2. Duffin Gems: 13/31
    Latest gem: Ziose


    Joined:
    Jun 13, 2006
    Messages:
    585
    Likes Received:
    1
    I seem to recall it having a -2 Constitution penalty but i cant really remember. All i remember is I have never used it so i guess at the time i must have thought it wasnt worth the penalties it incurs.
     
  3. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    It's worthwhile if you're not playing a Warrior-type, and have an 18 CON.

    It's even worthwhile without it, IMHO, but only in certain situations (make sure to carry a lot of "remove curse" scrolls!).
     
  4. Felinoid

    Felinoid Who did the what now?

    Joined:
    Jun 13, 2005
    Messages:
    7,470
    Likes Received:
    6
    Gender:
    Male
    Probably not for your PC; you'll likely have CON at the perfect spot for max HP. What it's really good for is an NPC with middling CON, who doesn't have a bonus and won't take a penalty with 2 lower CON. There are most decidedly better things to put in the ring slot of a single character, but when you're spreading your loot over six it can come in handy. However, I don't think it's worth the price tag.
     
  5. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

    Joined:
    May 15, 2003
    Messages:
    12,434
    Media:
    46
    Likes Received:
    250
    Gender:
    Male
    Exactly what Fel said. Basically, any character who has a constitution between 9 and 14 is a suitable character for the Claw. The bonuses you get to your saves outweigh the penalty to your save vs. death (and you don't have to make that save often anyway). If you are using it with a character with a constitution between 9 and 14, the penalty of 2 to is meaningless, as in that range you are low enough to not be getting a bonus anyway, but high enough that you won't go into the penalty by dropping it by 2.

    There are a few characters that spring to mind as good canidates for the claw. If you are playing an evil party, giving it to Shar-Teel is a pretty solid plan. Garrick is a great canidate for it as well, especially considering you can still wear a ring/cloak of protection in conjunction with the claw. Kivan also isn't a bad choice for the claw either. Unfortunately, the most useful place for an item like this would be on a mage (especially for the defense against missile weapons). Unfortunately, most of the mages in the game do not fall into the category of having constitutions between 9 and 14. Edwin, for example, has a constitution of 16, and would lose 2 hps per level by using the claw. Xan has a constitution of just 7, and so if he uses the claw he'll have a penalty applied to his hitpoints.
     
  6. Goli Ironhead Gems: 16/31
    Latest gem: Shandon


    Joined:
    Dec 31, 2004
    Messages:
    859
    Likes Received:
    1
    I, personally, used it while playing a mage. Worked pretty good, seeing that he was supposed to stay away from combat anyways.
     
  7. T2Bruno

    T2Bruno The only source of knowledge is experience Distinguished Member ★ SPS Account Holder Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    Nov 12, 2004
    Messages:
    9,776
    Media:
    15
    Likes Received:
    440
    Gender:
    Male
    It works great on a mage who does not have con bonuses -- in conjunction with other items to confer an incredible AC versus missile weapons.
     
  8. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    To touch upon what I said above, if you're playing a single-classed Mage and intend on using the Claw with as few penalties as possible, just start with a 18 (or 17, and read a book!) CON yourself.

    It's pretty darn good on Thief/Mages or Cleric/Mages too.
     
  9. w.d. Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Nov 16, 2005
    Messages:
    86
    Likes Received:
    0
    it's bad for front line chars because of the hp penalty... and if you put it on a mage or a thief who's constantly in the back, then it's not gona be saving them from anything, since ur tanks are going to soak up most of the damage... so it's only worth buying it when you dont know what else to spend the gold on....
    keep in mind that if you only have one mage then he/she is gona end up using the 2 row...(dynahair with 20 mm's... ouch!)
     
  10. Clixby Gems: 13/31
    Latest gem: Ziose


    Joined:
    Mar 25, 2005
    Messages:
    566
    Likes Received:
    1
    I've recently found out that the Blur effect, which gives you the AC bonuses, can actually be dispelled, meaning you'd have to re-equip it each time you did a dispel. For a party in which my PC is an Inquisitor, that's not really helpful.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.