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Cyberpunk 2077 - Pawel Sasko Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 3, 2024 at 10:43 PM.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Gamer interviewed Pawel Sasko at Latam 2024:

    [​IMG]

    Gamescom Latam 2024 - Finding Growth Through The Pain With Pawel Sasko

    It's a characteristically hot day in Brazil, but I'm quite comfortable in gamescom latam 2024's well-cooled press lounge. In front of me sits Pawel Sasko, associate game director at CDProjekt RED, and we find ourselves talking about what lies on the horizon for him after the launch of Cyberpunk 2077: Phantom Liberty.

    "Right now, I'm an associate game director for a new Cyberpunk video game, so I'm based in Boston with other members from the RED Team. We have moved from Europe to America to build a studio, and we are hiring [for] and working on the new Cyberpunk game," he tells me. "It's in the early stages, but we are really excited!"

    Of course, since this is gamescom latam, previously known as the Brazil Independent Games Festival, I wanted to ask Sasko about his early days at Metropolis Software and Reality Pump Studios, and what can be learned from the past as the Latin American indie gaming industry begins to rise in recognition.

    "I started as a game dev when I was 19 years old; I'm 39 right now, so I've been over 19 years in the industry. At first, I started in small indie teams; we made a couple of games, or should I say prototypes, that were never released," he confesses. "We didn't even use the term 'indie', so at that time it was more like a demo scene, rather than actual indies".

    [...]
     
    Last edited by a moderator: Jul 4, 2024 at 5:12 PM
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