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Enhanced Powergaming Scripts v8.0

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 1, 2022.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
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    Official release for version 8.0 which brings the following enhancements:

    • All Games
      • Improved tracking for all spells to ensure the scripts don't cancel a player cast spell.
      • Improved tracking for resurrection, removing fear, removing diseases, removing paralysis, and restoration spells to prevent overcasting.
      • Added disabling_spells as an ini option for the MO-CORE and MO-SKALD scripts. Default of 0 is off.
        • This adds the following spells: Doom, Insect Plague, False Dawn, Sunray, Greater Malison.
        • This adds use of the following items: Daystar
      • Added healing as an ini option for the BasicAI scripts. Default of 0 is off.
      • Added long duration spells as an ini option for the BasicAI scripts. Default of 0 is off.
      • Added Impervious Sanctity of Mind and Mind Blank to prebuffing.
      • Updated Wizard Armor, Ghost Armor, and Spirit Armor tracking.
      • Updated Improved Haste to target others during prebuffing.
      • Updated remove curse to be cast out of combat and reduce overcasting.
      • Corrected bug with Black Blade of Disaster being continually cast.
      • Regeneration will now be cast in combat if a character's health drops below 50%.

    Project Page
    Forum at G3
    Readme: English

    Readme: French
    Download at G3
    Download directly at GitHub
     
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