1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

G3: Gavin (BG2) updates to v21 with BGII:EE and EET-versions

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Mar 28, 2017.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
    Messages:
    1,800
    Likes Received:
    12
    Gavin for BG2

    Author: berelinde

    Gavin is an NPC mod for Baldur's Gate II, the BG2 portion of BGT, BGII:EE, and (the BG2 portion of) EET. He is a Morninglord of Lathander and can be found in the Temple of Ilmater on the roof of the Copper Coronet in the Slums. The mod is the continuation of the Gavin BG1 mod. Version v21 introduces the BGII:EE as well as EET versions.

    Changes for v21:
    • typo corrections
    • included hotfix for b!aley.are. The area no longer crashes during night
    • corrected the description of the Brown Mold Oil item and usage when created
    • corrected the possible instances when Gavin's "aftermath" talk triggered before the "complain about not going to Temple district" talks when he went there alone
    • Ring detection in ID now works also if the ring is not in Player1's inventory
    • fixed PID triggers if player uses Keldorn or HaerDalis to talk to Gavin
    • improved the "Gavin objects to the use of the Silver Dragon eggs in case another mod also did that
    • fixed "endless curing by engagement ring" exploit
    • corrected misspelled "GLOABAL" in dialogue/b!talks.d
    • removed portraits with unclear copyright status
    • corrected setting of "B!GavFirstTime" in two instances in b!talks.d
    • (ToB) fixed stuttering/breaking "Chinchilla" dialogue and FINSOL01 interjections
    • (ToB) Fate spirit now gives the right spawn choices depending on PC's gender and stats
    • (ToB) Gavin no longer hits on no-romance PCs (also in PID)
    • (ToB) fixed wrong epilogue for "god, not romanced"
    • (ToB) fixed a wrong transition in a LT
    • EE-version added
    • EET-version added
    • (BGII:EE, EET) added silent romance kills for Dorn, Rasaad, Hexxat
    • (BGII:EE, EET) added reply options to Dorn's, Rasaad's, and Hexxat's romance to end them with respect to an (BG1) engagement with Gavin
    • (BGII:EE, EET) set flag 22 for all Gavin .cres (b!gav08.cre, b!gav13.cre)
    • (BGII:EE, EET) disabled all fixes and ids patches
    • (crossmod) added compatibility with Skip Chateau Irenicus
    • (crossmod) corrected reaction to Chanelle encounter (RE)
    • (crossmod) moved master Siman a bit away from Aurora in the area
    • (internal) deleted unused files from mod folder
    • (internal) handling of audio files via HANDLE_AUDIO
    • (internal) included tilesets as tis and removed all tisunpack instances
    • (internal) traify-ing of the whole mod. journal entries are in journal-gavin_bg2.tra
    • (internal) "MKDIR ~portraits~" from tp2 removed
    • (internal) corrected kit.ids patching using [ %TAB%]
    • note in the readme that the mod depends on oggdec for linux
    • readme: link to modmerge for EE
    • Updated installer to WeiDU v240
     
    Last edited by a moderator: Mar 28, 2017
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.