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Healing Poultices your trump card?

Discussion in 'Dragon Age: Origins' started by Beren, Jun 19, 2011.

  1. Beren

    Beren Lovesick and Lonely Wanderer Staff Member Member of the Week Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Its been my observation that no matter what setting you play at, Nightmare included, the trump card that you enjoy over pretty much everything in DA:O is that you can use Healing Poultices, and most of your enemies can't.

    Sure, you get the odd Emissary who can cast heal, but they're few and far between.

    What makes it even easier, is you can include a mix of both Greater and Potent Healing Poultices in your inventory so that 'cooldown period' does not present any encumbrance at all.

    Monsters that might have a chance against you, kill you flat, simply can't because you can always pick yourselves back up with the Poultices, but they don't have that advantage.

    Maybe this should be part of a combat enhancing mod? ;)
     
  2. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    If you can spare the tactics slots, you can create tactics for your followers to quaff the potions automatically, so you don't even have to bother managing this. This does require that you keep your supply up though.

    When the game originally shipped, it was a good deal more challenging. One of the first patches toned down the difficulty quite a bit.
     
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