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Kerzenburgforum: Ascalon's Questpack updates to v5.0!

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 1, 2023.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

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    Kerzenburgforum

    Ascalon's Questpack

    Author: Ascalon; Current Maintainer: jastey

    During the course of the game one is often inspired with smaller or bigger ideas for side-quests or stories that take place parallel to the story of the bhaalspawn. This modification is a collection of my ideas: Several quests or differing dimensions. Some are humorous, others of the tragic kind. There are puzzles and combat challenges. Several require a diplomatic touch. A few are race- and class-specific.
    The mod adds quests to both BG1 and BGII. It can be installed dierectly to BG:EE, BGII:EE, EET, BGT, Tutu (w TotSC), and BGII.


    Version 5.0 comes with several improvements. The main one is that the component Serpents of Abbathor now offers an install option with a real quest ending in BG1.

    Russian version was updated by Arkie, thank you! The French version is worked on; Italian would still need the new translations!


    Changelog:

    -Component Serpenst of Abbathor has two install choices: Original version or Tweaked version. Tweaked version has closing of quest in BG1, including small follow-up in BGII for BGT/EET if PC helped Wostok to the end.
    -Generally revised Serpents of Abbathor quest: more journal entries, no open quest ends, PC can change sides if agreed to kill Wostok, dialogue improvements.
    -A short walkthrough for the component Serpents of Abbathor was added to AC_QUEST/docs/.
    -Component "Jumper" has two install choices: original with Ugh&Jumper inside the cave and a compatibility alternative with them outside.
    -Freed miners and Amnish guards should leave (Serpents of Abbathor).
    -Removed wrong string refs from cres (Serpents of Abbathor).
    -Taken mine should no longer contain contaminatd ore (Serpents of Abbathor).
    -Removed wrong automap notes (AC4404.are).
    -Removed leftover scripts from mod areas.
    -Inserted unused journal entry if Tarash remained friendly (Serpents of Abbathor).
    -Tarash should not spawn if quest was started with pamphlet (Serpents of Abbathor).
    -Lugosch should drop the known Gundmagtor, not the unknown artefact (Serpents of Abbathor).
    -Unified dwarven names (Lugosch, Tarash/Tarasch; Serpents of Abbathor).
    -Gibberling Leather Armor should not be called Orc Leather (Home for the Gibberlings).
    -Quest characters should not drop items in dialogue meant for the group but give it to the PC.
    -Changed "diary" to "journal" (English version).



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