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Kingdom Come: Deliverance II - Preview and Gameplay

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 27, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Insider Gaming checked out Kingdom Come: Deliverance II:

    [​IMG]

    Kingdom Come Deliverance 2 Preview: Purest Evolution of a Stellar RPG

    In 2014, Warhorse Studios published a Kickstarter campaign to fund the development of Kingdom Come Deliverance. In a few months, the campaign had been completed more than three times over, and in 2018, one of the most realistic open-world RPG titles emerged to an overwhelmingly positive reception.

    Now, the team is shaping up to release Kingdom Come Deliverance 2, a direct continuation of the first game and an evolution in every sense of the word. I recently got hands-on with KCD2 at Gamescom, enjoying a solid chunk of the game reserved exclusively for press participants.

    This is my preview - enjoy.

    Flawless Execution
    To give a little context, my preview of KCD2 was set 'around 50 hours' into the game, with a strong and determined Henry of Skalitz facing down a local swordmaster and then taking part in a few events that unravelled after that duel took place. I had an opportunity to explore Kuttenberg, one of two super-sized cities in KCDII, and try out many of the game's core mechanics:

    Stealth
    Open Combat
    Lockpicking
    Dialogue
    Tournaments
    Bartering

    I've logged a couple of hundred hours in Kingdom Come Deliverance and would consider myself a huge fan. It was just a few weeks ago that I had the opportunity to interview Tom McKay, who plays Henry of Skalitz, the series' protagonist.

    When I stepped into KCDII, I was blown away to learn how much of an improvement it was over the first game. The team at Warhorse Studios has managed to do something remarkable, as KCDII has evolved immeasurably but retained the core concept and feel of the first game.
    [...]

    [​IMG]

    KINGDOM COME 2 Exclusive Open World Demo

     
    Last edited by a moderator: Aug 27, 2024
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