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Kristala - Version 0.1.2.0

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 19, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The patch notes for Kristala version 0.1.2.0:

    [​IMG]

    Patch Notes for Kristala Version 0.1.2.0

    A list of patch notes pushed for Kristala Version 0.1.2.0

    The following patch notes detail all the features, highlights, and bug fixes included in Kristala Version 0.1.2.0. With this significant update, Episode 1 of Kristala's Early Access release is now 95% complete.

    Features & Highlights
    • Addition of the Capital City of Nisar (accessible through the main questline). If you have already completed the level, you may visit Nisar by picking up a key from the final Ellarial Font, allowing you to travel back to the starting Font and bypass the locked gate at the start of the level.
    • You can now upgrade your weapons by visiting Brutus the Blacksmith.
    • A third boss fight has been added to the game, accessible from the city of Nisar.
    • Various NPCs and Questlines have been added, including Prada Lun, Levida, and Grinning Grimaldi.
    • Addition of a Greatsword Weapon type (plus two new classes). If you have already completed the level, you can find the Greatsword as a pickup near the final Ellarial Font.
    • Dynamic Difficulty mode added to the game. Begin a New Game to start your journey in a dynamic difficulty, or toggle the dynamic difficulty on/off within the game's Settings.
    • An option to hide the HUD has been added to the Settings menu.
    • Various minor adjustments to combat have been pushed to make the overall combat experience even more interesting and fun.
    • Many improvements have been made to navigation within the Menu system.
    • The Spell Tree's overall presentation has been improved (prices of Spells now added and clearer focus to the UI).
    • The Drain life spell can now be used until you run out of Mana.
    [...]
     
    Last edited by a moderator: Jul 19, 2024
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