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Leadership of the Grove, Thieves Guild

Discussion in 'BG2: Shadows of Amn (Classic)' started by Bishop_Gex, Jan 18, 2002.

  1. Bishop_Gex Gems: 1/31
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    [​IMG] Can anyone tell me of the Benefits of Controlling the Druids Grove???? Or the Theives guild in The Slums District?
     
  2. Shadowcouncil Gems: 29/31
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    Thief's Guild: you have thief's that work for you. You can instruct them what to do, and also set the dicciculty.
     
  3. Big B Gems: 27/31
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    Druid's Grove is different because you get to do some things involving it before you get to lvl 14 and challenge for leadership. Of those early things, a club called the Root of the Problem, is your reward. Here is the info on it:

    THACO: +1, +3 vs. unnatural creatures
    Damage: 1d6+1, +3 vs. unnatural creatures, +1 acid Damage
    Damage type: crushing and acid
    Weight: 3
    Speed Factor: 3


    You also get a lion figurine for summoning. As for what you get when you actually become the leader, I don't know yet. I will know in a few days when my Fighter/Druid finally reaches lvl 14.
     
  4. Lord Sarevok Guest

    Um, my strategy guide says you can pick up some elven chain +1 there as well. Is this true?
     
  5. strange_machine Gems: 5/31
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    I dont know if there is elven chain mail at the grove, but i've gotten some in trademeet. What of the rich buggers that were feuding has elven chain mail. Real nifty too!

    laters.
     
  6. Bishop_Gex, I hate to nitpick and all, put I'd just like to correct you that the thieves guild is not in the Slums, but in the Docks. You probably just mistook the guild with the Copper Coronet.
     
  7. Big B Gems: 27/31
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    [​IMG] Ok, update on that druid grove, when you become a level 14 druid, as soon as you are in an outside area, a messenger comes up to you and tells you that you should challenge for leadership of the Grove. When you go do so, it's not a hard fight if you play druids well. Then your title on the character page get's changed to "Great Druid" (although I still am I fighter/druid, it says Great Druid.) You get a cleric staff +3 and a ring of protection +2 for this.

    There doesn't seem to be anymore quests for this. I hung around for a week, and rested in the grove, and was approached by no one. I assume this is the end of the druid stronghold.
     
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