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Mod for BG - BG 2 (tutu?)

Discussion in 'BG2: Throne of Bhaal (Classic)' started by MagicPot, Apr 20, 2010.

  1. MagicPot Gems: 1/31
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    I remember seeing a mod a while back that connected BG1 and 2 into one huge game. In addition to the obvious of putting BG 1 in 2's engine and having you captured after finishing BG1, it also fixed up the characters (location and dialog) based on how you left them in the first game (if you had even met them at all). I'm looking for this mod. I think it's one of the Tutu variants but I'm not sure.

    Also, what other mods would work with this? Would the tweak packs work? What about those David Gaider "official" mods? (I forget where they are, but IIRC they added dialog and stuff and fleshed out the boss fights more)
     
  2. gorgon82 Gems: 3/31
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  3. MagicPot Gems: 1/31
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    HA! That's exactly what I was looking for! And it includes bugfixes too! Thanks!!
     
    Last edited: Apr 20, 2010
  4. pplr Gems: 18/31
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    Since we are already talking mods let me put this question out there.

    For the Cleric Remix mod, that lets you become a specific follower of 9 of the listed gods in D&D rather than just the 3 usually given in the vanilla game, what is the symbol for a generic cleric in the ToB section/high level of the game?

    Is there a default symbol clerics are given that relates to alignment? Do they pick one when they reach level 25 (or whatever the correct level is)?

    If there is a default then what are the symbols it uses for basic clerics?
     
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