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NWN First Impressions

Discussion in 'Game/SP News & Comments' started by NewsPro, Mar 27, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Sorcerer)

    An interesting peek at NWN was offered on the official NWN forums in the form of a post by Urthpaw, where he describes his hands-on experience with the game:

    I think I speak for most of the NWN community when I say that the Toolset is the most eagerly anticipated feature of the game. In this regard, I was tremendously impressed. As has been said in countless interviews, laying down tiles is a breeze. The lack of Z-axis is kind of annoying at first, but most encounters (such as rooftop chases) can easily be emulated with Height Transitions. Another gripe is the deja-vu of repeated tiles... This isn't quite the problem that it might at first appear. For one thing, the vast majority of customization isn't done through tiles... Rather, place-able objects and features can be used in their stead. For instance, using just tiles, a dungeon would be fairly barren. But slap down a couple torture devices, some burning corpses and the odd pile of skulls and it becomes a labyrinth that deserves the fear of adventurers everywhere. Many of these place-able objects are stackable. For instance, a (place-able) wagon can be loaded with corpses (impaled, mangled, zombie, or regular), and then set on fire with flame emitters.

    Read more here.
     
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