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Path of Exile 2 - Preview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 10, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Outer Haven checked out Path of Exile 2:

    [​IMG]

    Path of Exile 2 Hands-On Preview - Shaping Up to Be Even Better

    After playing Path of Exile 2 during Summer Game Fest, I've been eagerly awaiting another chance to dive back in. Unfortunately, I wasn't one of the lucky few to gain access to the closed beta, but thankfully, PAX West 2024 gave me another shot-or should I say, multiple opportunities - to try the game. Unlike at Summer Game Fest, I was given more time to explore the game's content.

    I jumped back in, first with the Warrior, then returned to the line, which moved faster than the one at the Monster Hunter Wilds booth. This time, I played as the Witch. Afterward, I inquired whether any developers were available for a chat. A few minutes later, I found myself speaking with Chris Laferriere, who is in charge of skill development for Path of Exile at Grinding Gear Games. He was an absolute pleasure to talk to.

    I asked Chris about the major changes between Path of Exile and Path of Exile 2, specifically how skills and gems are handled in the game. Chris explained, "I know a lot of players were daunted by the previous system, but in PoE 2, skills are a bit different. The best way to describe it is that they will be more user-friendly, allowing new players to jump in more easily." He went on to say that the handling of gems has also been streamlined. However, Chris was quick to point out that if veteran Path of Exile players prefer the original system, they'll still have that option in PoE 2. Essentially, it offers the best of both worlds.

    [...]
     
    Last edited by a moderator: Sep 11, 2024
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