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PPG: Dungeon Crawl v11 with EET compatibility and minor fixes!

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Apr 30, 2019.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

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    Pocket Plane Group

    Dungeon Crawl Mod for BGII

    Set out on a brand new adventure!
    Explore four new areas!
    Meet the Dungeon Crawlers and the Shadow Pack!
    Support the party of your choice!
    Meet Blinky and Sraxsuth and discover cool new items!
    See Castor hitting on every female NPC in vicinity - female players, beware!
    Fight Lepus to the death(well, almost)!
    Find out the contents of Lord Leoncourt's most guarded treasure chest!

    Dungeon Crawl Mod for Baldur's Gate II is an add-on for the game Baldur's Gate II, with or without the Throne of Bhaal expansion pack.

    It is based on the Dungeon Crawl, Inc., a popular webcomic, available at http://dungeoncrawlinc.com, and written in cooperation with its author, Nathan Sheaffer aka Kayless. The adventure starts in the Copper Coronet.

    Version 11 comes with additional EET compatibility and minor fixes.


    Changes:

    - EET compatibility (by k4thos)
    - removed scripts on area level of monsters in the mod areas (monsters should be affected by Tactical Mods)
    - use of pvrz format for EE (no black lines on areas for BGII:EE and EET)
    - BGII:EE, EET: item description adjusted to EE style (English, German)
    - sox and oggdec for Linux added
    - corrected infer_charset -> infer_charsets
    - removed unnecessary files "iconv/libiconv-1.9.2-1-src.7z" and "handle_charsets.tpa"
    - removed unecessary folder "backup"
    - renamed tp2 to DC.tp2
    - added DC.ini with mod info metadata
    - (all fixes from BWPFixpack integrated)
    - Updated to WeiDU 246

    Download and Mod's Page

    Forum
     
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