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RPG General News - The Open-World Genre

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 30, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Exputer thinks the open-world genre could have more quality content:

    [​IMG]

    The Open-World Genre In Gaming Has A Quantity Over Quality Problem

    With recent releases, the issue seems to be more in the spotlight.

    Story Highlights:
    • Open-world games have long dwindled in quality and depth, with repetitive patterns prevailing instead.
    • Save for a few exceptions, many open-world games feel like a copy-paste of certain elements.
    • Titles of this genre need to focus more on quality over quantity for the best possible results.
    The open-world or free-roam genre in gaming has long been populated through the arrivals of absolute goliaths, such as the GTA franchise, The Elder Scrolls V: Skyrim, Minecraft, The Witcher 3: Wild Hunt, and many more. However, this hasn't always led to deep-dyed titles with a vested interest in detailed world design that does not feel shallow on the inside.

    As it would seemingly be, the industry has tried to mimic the greatness of certain open-world games that made it to the top. As a result, we've now arrived at a point where the genre, as we know it, is convoluted with an array of titles that don't quite cut it.

    From uninspired releases to games that simply turn out bland, developers need to focus carefully on what makes the likes of Elden Ring and Red Dead Redemption 2 great.

    [...]
     
    Last edited by a moderator: Aug 31, 2024
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