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S.T.A.L.K.E.R. 2: - Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 27, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]GamesRadar+ talked with producer Yevhenii Kulyk at Gamescom 2024:

    [​IMG]

    Stalker 2 dev says "the game is huge," takes 100 hours to fully beat, and was built entirely "by hand"

    "You will not notice two exact buildings or two exact rooms"

    Stalker 2: Heart of Chornobyl is a big ol' game with a huge map and a story that'll take around 100 hours to fully explore, and even so, it was essentially built entirely by hand.

    GamesRadar+ had the chance to sit down with Stalker 2 technical producer Yevhenii Kulyk at Gamescom 2024, and we were told "it was quite a challenging task" making a map that isn't just expansive, but also memorable.

    "Of course you can make a big map, but it should still, first of all, be playable, beautiful, and you as a player should remember the locations of the Zone," Kulyk said. "The main thing here, if you're talking about the map - yes it's big. It's really big, but we still almost didn't use any procedural generation for the world."

    [...]
     
    Last edited by a moderator: Aug 27, 2024
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