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SHS: aTweaks reaches v3

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jan 18, 2010.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

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    Spellhold Studios

    Introduction
    This mod represents a compilation of PnP related tweaks and various house rules which are designed to bring more consistency to the gameplay. It works on normal Baldur's Gate II games as well as either of the two Baldur's Gate conversion projects: (Easy)Tutu and Baldur's Gate Trilogy (BGT). In summary, aTweaks can bring several classes, races, spells, items and creatures closer to their PnP counterparts, add more consistency to the gameplay by making sensible rule adjustments and eliminating exploits, and make it easier to distinguish between creatures with similar avatars through the use of recoloring techniques. The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. More detailed descriptions of all components can be found in the readme.

    New in aTweaks v3:
    This major release adds several new components which are primarily aimed at bringing the Fiends of BG2 closer to their PnP counterparts. Legitimately missing abilities are restored and spuriously granted benefits are removed. The Fiends' AI has been enhanced as well, and it now allows them to act in accordance to their PnP behavior and intelligence scores. Furthermore, summoned Fiends now match the allegiance of their summoner which allows the party to receive experience points for each opponent that the Fiends defeats, but it also applies the appropriate reputation penalty for each innocent that the Fiend murders. Finally, the nature of a summoned Fiend now corresponds to the alignment of its summoner. More information on the Fiend components can be found here. Another new component restores the PnP Scribe Scrolls ability to all Mages except Sorcerers. See here for more details on that.

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