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SHS: aTweaks v3.40 Released

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jan 18, 2011.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

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    Spellhold Studios

    This mod represents a compilation of PnP related tweaks and various house rules which are designed to bring more consistency to the gameplay. It works on normal Baldur’s Gate II games as well as either of the two Baldur’s Gate conversion projects: (Easy)Tutu and Baldur’s Gate Trilogy (BGT). In summary, aTweaks can bring several classes, races, spells, items and creatures closer to their PnP counterparts, add more consistency to the gameplay by making sensible rule adjustments and eliminating exploits, and make it easier to distinguish between creatures with similar avatars through the use of recoloring techniques. The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. More detailed descriptions of all components can be found in the readme.

    Summary of what is new in version 3.40:
    This minor release makes some major changes to the "PnP Fiends" and "Revised Fiend Summoning" components. The sum total is that aTweaks' fiends should now better integrate with SCSII, and, in the future, possibly with other mods as well. You can read more about the particulars here.

    Relevant links
     
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