1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

SHS: Ruad Item Upgrade updated to v29 with EE compatibility

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 30, 2020.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
    Messages:
    1,800
    Likes Received:
    12
    Spellhold Studios

    The Ruad Ro'fhessa Item Upgrade mod (from Moonfroot) has been updated and is now available with macOS and Linux support.

    This mod adds Ruad, a new smith in Waukeen's Promenade, who improves items as well as forges some quite new ones.

    Version 29.0.0 includes v28 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, comes with 1PP and ToBEx compatibility, and many items fixes.

    Note: This mod was first released at Clan DLAN and has been officially mirrored at Spellhold Studios Clan DLAN mirror by Immortality.


    Read the Readme
    Visit the Mod Forum
    SHS Download Center
    SHS official GitHub alternate download center


    Change log:

    • Added ruad.ini metadata file to support AL|EN's "Project Infinity".
    • Renamed Setup-Ruad.tp2 -> ruad.tp2 to support AL|EN's "Project Infinity".
    • Replaced `AUTHOR` keyword with `SUPPORT`.
    • Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
    • Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games (replaced old `ACTION_IF NOT FILE_EXISTS "Data/25Dialog.bif"` process).
    • Added components `DESIGNATED` numbers and "ruad_soa" and "ruad_tob" `LABELS`.
    • Added "always.tpa" library.
    • Externalized tp2 code into "ruad_soa.tpa" and "ruad_tob.tpa" libraries for more comfortable readability and maintenance.
    • Added native EET, 1PP and ToBEx compatibility.
    • Commented code as much as possible.
    • Fixed too many items to be describes here (read this for details).
    • Converted inventory BAMs to EE: This feature attempts to modify traditional inventory BAMs so that both the large and small icons are utilized by the EE games. The inventory BAM must have two sequences, the first containing the "large" inventory icon frame and the second containing the "small" inventory icon frame to be processed. Inventory icon BAMs in the bam folder that meet these requirements are patched and saved back to the override folder.
    • Inventory item icons: fixed wrong transparency index (pure green [0.255.0] replaces old turquoise - a pretty annoying BAMWorkshop leftover.
    • Dialog and script files: added Chapters compatibility with EET (variables %bg2_chapter_n% are evaluated to set continuity chapter numbers).
    • ruad.d: removed DestroyAllEquipment() action whenever possible.
    • Included BWP Fixpack Luca Piol's typo fix for ruad.d: replaced wrong misc6s item (Chunk of Illithium Alloy) with misc6w (Wooden Stake) to create Wooden Stake (u#blun03.itm).
    • Provided a Ruad portrait for EE game.
    • Second component (#10): removed `AT_INTERACTIVE_EXIT` command and added a require main component process, otherwise mod will crash the game if first component is not installed.
    • Added foreign languages WeiDU prompts whenever possible.
    • Updated .tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
    • Renamed "titles" and "setup" .tra files to more accurate "setup" and "items" .tra files.
    • Updated items.tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games. And fixed restriction flags whenever relevant.
    • Updated and renamed readme file to "ruad-readme-english.txt", then moved it into new "readme" folder.
    • Renamed "american" language folder to "english".
    • Removed unused files.
    • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
    • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
    • Uploaded mod to official Spellhold Studios GitHub mirror account.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.