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SHS: Rupert the Dye Merchant updated to v3.0.0

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 18, 2020.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
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    Spellhold Studios

    Rupert the Dye merchant has been updated and is now available with macOS and Linux support.

    This mod adds a new merchant who sells various dyes and new outfits. Dyes work like potions. These can be used by anyone, and will permanently change the user's colours as specified by the particular dye: there are separate options for major and minor colours, leather (belts/boots/straps), armour, decorative items (like belt buckles/amulets) and hair.

    Version 3.0.0 is BG2, ToB, BG Tutu, BGT, BG:EE, SoD, BG2:EE and EET compatible, and includes new French and Russian translations, as well as a restored German translation.


    Read the Readme
    Visit the Mod Forum
    SHS Download Center
    SHS official GitHub alternate download center


    Change log:

    • Added rupert.ini metadata file to support AL|EN's "Project Infinity".
    • Renamed setup-rupert.tp2 -> rupert.tp2 to support AL|EN's "Project Infinity".
    • Replaced `AUTHOR` keyword with `SUPPORT`.
    • Added `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
    • Added missing `HANDLE_CHARSETS` function to convert string entries for EE games.
    • Added component `DESIGNATED` number and "rupert_the_dye_merchant" `LABEL`.
    • Added native BG:EE, BG2:EE and EET compatibility.
    • Commented code as much as possible.
    • Rewrote store patching process.
    • Simplified Rupert spawning and script `EXTEND_TOP` process with cross-platforms tutu variables.
    • Converted inventory BAMs to EE: This feature attempts to modify traditional inventory BAMs so that both the large and small icons are utilized by the EE games. The inventory BAM must have two sequences, the first containing the "large" inventory icon frame and the second containing the "small" inventory icon frame to be processed. Inventory icon BAMs in the bam folder that meet these requirements are patched and saved back to the override folder.
    • Included BWP Fixpack patch: fixed wrong header icons.
    • Added foreign languages WeiDU prompts whenever possible.
    • Added French translation (thanks Gwendolyne).
    • Added Russian translation (BWP Russian Textpack team).
    • Restored German translation.
    • Fixed typos in English .tra files.
    • Reformatted, updated and renamed readme file to "rupert-readme-english.html" readme file, then moved it into new "readme" folder.
    • Removed useless "backup" folder
    • Reorganized mod architecture tree: created folders to sort files according to their types.
    • Lower cased files.
    • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
    • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
    • Updated WeiDU installer to v246.
    • Uploaded mod to official Spellhold Studios GitHub mirror account.
     
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