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SHS: Stuff of the Magi updated to v6 with EE compatibility

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jul 2, 2020.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

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    Spellhold Studios

    The Stuff of the Magi mod (from Victor Straffe) has been updated and is now available with macOS and Linux support.

    This mod adds a new set of Mage items scattered through the game.

    Version 6.0.0 includes v5 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, comes with 1PP and ToBEx compatibility, new Italian and Russian translations and many items fixes.

    Note: This mod was first released at Sorcerer's Place and has been officially mirrored at Spellhold Studios Resurrection mods section by kevlus.


    Read the Readme (Français)
    Visit the Mod Forum
    SHS Download Center
    SHS official GitHub alternate download center


    Change log:

    • Added stuffofthemagi.ini metadata file to support AL|EN's "Project Infinity".
    • Renamed Setup-StuffofTheMagi.tp2 -> stuffofthemagi.tp2 to support AL|EN's "Project Infinity".
    • Replaced `AUTHOR` keyword with `SUPPORT`.
    • Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
    • Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
    • Added components `DESIGNATED` numbers and "sotm_new_items_in_cre_equipment", "sotm_new_items_in_cre_inventory","sotm_original_items_in_cre_equipment" and "sotm_original_items_in_cre_inventory" `LABELS`.
    • Replaced `READLN` actions with `SUBCOMPONENTS` to support AL|EN's "Project Infinity".
    • Externalized tp2 code into "sotm_items.tpa" library for more comfortable readability and maintenance.
    • Added "always.tpa" library.
    • Added native EET, 1PP and ToBEx compatibility.
    • Commented code as much as possible.
    • Fixed wrong ACTION.IDS patching.
    • Fixed an installation issue preventing the player wearing whole Stuff of the Magi set to gain an extra bonus if Option 2 ("Use original, overpowered items") was selected.
    • Does not compile anymore wzrdlich.baf twice.
    • wzrdlich.cre: moved RNDTREnn items from quick item slots to inventory.
    • Provided a portrait to Erevain Beraskána.
    • Hard-coded items inventory and headers icons in .itm files to avoid writing them in installation process.
    • Added 1PP compatibility to harmonize colors item with EE games and classical 1PP modded games.
    • Added Break Sanctuary flag whenever relevant for EE games.
    • Added Detectable Spells variables whenever relevant.
    • Appended tooltip.2da whenever relevant (wzrdboot, wzrdhelm and wzrdstaf).
    • Fixed too many items to be described here (read this for details).
    • Updated strings.tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
    • Split setup.tra file into separate thematic files for more comfortable readability.
    • Added foreign languages WeiDU prompts whenever possible.
    • Added Italian translation (by ilot).
    • Added Russian translation (by the BiG World Textpack Russian project).
    • Updated and renamed readme files to "sotm-readme-%LANGUAGE%.txt", then moved them into new "readme" folder.
    • Reorganized mod architecture tree: created "lib" and "readme" folders, renamed "script" and "language" folders to "baf" and "lang" folders.
    • Removed useless or unused files: wzrdlic2.baf, wzrdlichold.cre and wzrdbag.itm.
    • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
    • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
    • Updated WeiDU installer to v246.
    • Uploaded mod to official Spellhold Studios GitHub mirror account.
     
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