1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Solution - Severed Hand

Discussion in 'Icewind Dale (Classic)' started by Aldarin, Jul 28, 2000.

  1. Aldarin Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Jul 21, 2000
    Messages:
    6
    Likes Received:
    0
    Forum topics and my own experience showed me that there's a problem with Towers' marking in the solution. Some people have difficulties with these 6A, 7B and so on. -
     
  2. Sylvus Moonbow Gems: 21/31
    Latest gem: Pearl


    Joined:
    Jul 4, 2000
    Messages:
    1,379
    Likes Received:
    0
    It's not that difficult, just like any other solution you purchase. The towers are listed as they would be if you were viewing it from a birds eye view.

    5A, 6A, 7A, 8A will always be in the same location on their respected maps, so following them upwards should not be a problem, unless of course people prefure them to be scrambled and all over the place.

    The tower spans upwards to level 4, where it then breaks off into four seperate towers. Level 5 has four tower levels, as does 6, 7 and 8. It is only one of the towers that extend to a night and high reaching point.

    It's very simplistic.

    Sylvus
     
  3. Wingfoot Guest

    [​IMG] i just finished IWD for the 1st time this A.M., so i went to check out the walkthru to see what i missed (forgot to free the slaves from Joril's lair). anyway i found the Severed Hand section was done very well, you get 1 map for all 4 towers, this way you don't have to open up a new map for each tower section.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.