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Svarog's Dream - Review @ RPG Codex

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 27, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The RPG Codex reviewed Svarog's Dream:

    [​IMG]

    RPG Codex Review: Svarog's Dream

    Just before completing Svarog's Dream, I finished another recently released low budget open world ARPG made by 2 Eastern Europeans. It was mediocrity realized, hence this review isn't about Wigmund. So, why bring up this forgettable game in the first place? Whereas Wigmund failed to deliver anything of value, Svarog's Dream is a lesson on how a vision, focused design and a few bold decisions propels a game above its counterparts.

    At first glance, Svarog's Dream appears to be just another bland Diablo clone. I even judged it as such. Fortunately, this can't be farther from the truth. Developed by a single dev from Serbia and his wife, Svarog's Dream is a solid cRPG which manages to introduce some innovative mechanics in a rarely explored setting coupled with a very reactive world. This is a labour of love which deserves more attention, lost in a sea of average and derivative works.

    Now, let's take a deep dive and see what makes Svarog's Dream more than a run-of-the-mill RPG...

    [...]

    Should I Play This?

    As a whole, Svarog's Dream is a remarkable achievement for a two-person team and is a testament to what bold decisions and a vision can achieve with a low budget. Its setting, world design, reactivity and character building coupled with a unique and well-implemented permadeath mechanic elevates the game above what's to be expected in today's RPGs. Taking combat, sound design and art direction to a higher level would cement Svarog's Dream as a truly great game. As of now, it remains a little gem that's flown under the radar and would be an enjoyable experience for many who are intrigued by the mechanics at display.
     
    Last edited by a moderator: Sep 28, 2024
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