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Warwic - Character Thread

Discussion in 'Role-play Corner' started by Felinoid, Nov 15, 2005.

  1. Felinoid

    Felinoid Who did the what now? ★ SPS Account Holder

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    Gender:
    Male
    Dala - female Dwarven Cleric of Moradin
    Age 49
    Height 3' 11" (1.19m)
    Weight 122 lbs. (55.4kg)

    Alignment LN
    LV 1
    HP 9

    STR 17 (+1 to hit / +1 damage)
    DEX 13
    CON 16 (+2HP/lvl)
    INT 13
    WIS 18 (Extra priest spells: 2,2,1,1)
    CHA 10

    Spells:
    Priest - 3

    Proficiencies:
    Weapon - Warhammer, Sling
    Nonweapon - Healing, Religion, Singing, Blacksmithing
    Languages - Dwarven, Common, Gnomish

    History:
    A very promising student who quickly grew bored with the slow pace of learning at the temple, she struck out on her own as soon as she turned 48. Still very young by dwarven standards (the equivalent of a 16-year old human), she is very naive about the outside world despite a number of encounters that she survived mostly by luck.

    EDIT: 2e rules numbers added.

    [ November 16, 2005, 20:12: Message edited by: Felinoid ]
     
  2. DarkStrider

    DarkStrider I've seen the future and it has seen me Distinguished Member

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    Fienna
    Female Human Sorcerer 2

    Strength 8 (-1)
    Dexterity 12 (+1)
    Constitution 15 (+2)
    Intelligence 16 (+3)
    Wisdom 10 (+0)
    Charisma 18 (+4)

    Height: 5' 4"
    Weight: 120 lb
    Skin: Tan
    Eyes: Hazel
    Hair: Light Brown; Wavy

    Total Hit Points: 12
    Skills: Concentration (5), Lore/Knowledge (Arcane) (5), Bluff/Persuade (5), Diplomacy (2.5), Spellcraft (5), Craft (Alchemy) (5)
    Feats: Spell Focus (evocation), Spell Penetration
    Spells Daze, Light, Ray of Frost, Acid Splash, Detect Magic, Magic Missile, Sleep
    Proficiencies: Simple weapons, quarterstaff and light crossbow. Martial proficiency, Short sword.
    Language: Common, Elvish, Orc, Draconic

    Familiar: Hawk

    Great-Aunt Sylva's Sword: Short Sword +1, +2 vs Undead, Can cast Stone skin 2/day, Neg. Plane Prot. 1/day. Bound by magic to the bloodline of Sylva FreidrichsDottir.

    History: Fienna has always been able to get hereslf into trouble and charm her way out of it. Whilst talking to her friends she realised she had two choices, either stay in her village and take on her mother's dyeing business or following the call of magic in her blood. And so at 17 after receiving a mysterious letter she left home carrying her staff and strapped to her belt her great-aunt's short sword.

    EDIT: corrected hit points total

    2nd EDIT: Added skills, feats and sword descriptions.

    3rd EDIT: added familiar

    4th EDIT: levelled up

    [ December 22, 2005, 20:04: Message edited by: DarkStrider ]
     
  3. kuemper Gems: 31/31
    Latest gem: Rogue Stone


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    Shurka
    halforc Barbarian level 1
    Age: 16
    Height: 5'11"
    Weight: 135#
    Hitpoints: 14
    AC: 16
    Skin: Olive complexion
    Hair: Scraggly cut black
    Eyes: Muddy brown
    Facial features: overly large bottom teeth that look to be small tusks and make it difficult for her to speak properly

    Str 16 (+3)
    Dex 15 (+2)
    Con 15 (+2)
    Int 12 (+1)
    Wis 11 (+0)
    Cha 8 (-1)

    Proficiencies: (2E): Up to chain armor, all weapons (3.5E):All simple and martial weapons, light and medium armor, shields
    Class Skills: Rage 1/day, fast movement (40'/round)
    Languages: (she can only speak) Common, Orc and Gnoll

    History: Shurka is the child of a human female kept prisoner by an orc warrior. Shurka is smarter than the average halforc (or orc for that matter) and decided to leave her nomadic tribe before they either kicked her out or killed her. She knows she has something more to give and wants people not to fear her because of her orcish heritage.
     
  4. Benan Gems: 20/31
    Latest gem: Garnet


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    Name-Kael
    Race-Kagonesti-Dragonlance (Wild Elf)
    Age-16
    Height-5 feet
    Weight-115lbs
    lvl 1/1 fighter/thief
    hp-9

    STR-12
    DEX-19
    CON-13
    INT-15
    WIS-11
    CHR-12

    Profiencies:
    Pick lock
    Pick Pocket
    Abidexterity
    Find traps
    Language (Common and Elvish)
    Items-Armour made from the bark of a tree, two short swords, travelling pack, theives kit, family amulet (minor enchantments).

    Appearence:
    Deeply tanned skin from life in the forest. Black hair, odd silver eyes. Handsome face with sharp features, and a few scars from play fights with his chums as he was growing up.

    Upon receiving the letter from Warwics school, Kail left his home in the forest. It was hard leaving and being exposed to life in a village, as the village he was from would hardly qualify as a village to anyone else. (Picture the Kagonesti village in Dragons of a Winter Night.)

    [ December 02, 2005, 06:57: Message edited by: Benan ]
     
  5. Warrior of the World

    Warrior of the World Questing through space

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    Kulgothrax
    Chaotic Good Human Barbarian

    Hit Points: 12
    AC: 17

    Languages: Common

    STR: 18 (4)
    DEX: 15 (2)
    CON: 15 (2)
    INT: 11 (0)
    WIS: 14 (2)
    CHA: 9 (-1)

    Feats: Weapon Focus: Greatsword, Armour Proficiency: Medium, Weapon Proficiency: Martial and Simple, Power Attack

    Abilities: Rage 1/Day, Fast Movement, Literate

    Skills: Intimidate (2 ranks), Jump (2 ranks), Listen (4 ranks), Search (2 ranks), Survival (4 ranks)

    Equipment: Greatsword, Breastplate, Questing Clothes, 50 foot rope.

    History: Kulgothrax hails from the Wolves of the North, a barbarian tribe found in the heather cloaked mountains of the Northlands. He enjoys questing, and is always up for a good quest, no matter what the reason. Sometimes, he even goes on quests with the sole purpose of discovering a quest.
     
  6. Elwithral Irenicus Gems: 20/31
    Latest gem: Garnet


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    Name - Cayne

    Sex - Male

    Race - Human

    Class - Fighter Rogue

    Age - 24

    Height - 6' 1"

    Weight - 167 lbs.

    LV 1/ LV 2
    HP 8

    STR 18
    DEX 17
    CON 16
    INT 11
    WIS 13
    CHA 8

    Thieving:

    Open Locks - 40
    Pick pocketing - 35
    Find Traps - 37
    Move Silently - 25
    Hide in Shadows - 40
    Detect Illusion - 5
    Set Trap - 15


    Special Abilities:

    Set Snare, Poison Weapon

    Proficiencies:

    Weapon - Throwing Daggers, Dual-Short Swords
    Nonweapon - Scout, Backstabbing
    Languages - Common, a bit of everything*

    Appearance:

    Cayne has shoulder-length straight brown hair, that he usually keeps in a tight ponytail at the back. He has black studded leather armor and carries two enchanted short swords. His throwing daggers are sometimes coated in poison to have more effect on his enemies. He has a black hat (almost phudora (sp?) like) and has short black boots. He has a dark green cloak which he seldom wears. His eyes are a dark blue, and he has fair skin.

    History:

    Cayne originated from Waterdeep, being the love child of a Shadow Thief on business there, and a local courtesan, but was raised in Baldur's Gate to be a powerful rogue and fighter by a retired Shadow Thief. Soon, his guardian became older and passed, and Cayne left the safety of Baldur's Gate when he was 17, and went to Beregost where he lived until he was 21. He has been traveling around since then and is looking for work.

    *slight exaggeration ;)
     
  7. Scot

    Scot The Small One Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Name: Shawdup

    Race: half-orc

    Sex: Male

    Class: Bard level 1

    Age: 15

    HP: 8

    AC: 14

    Str: 14
    Int: 11
    Wis: 7
    Dex: 14
    Con: 19
    Cha: 14

    Feats: Stealthy

    Skills: Bluff, Hide, Listen, Move Silently, Sleight of Hand, Perform.

    Languages: Common, orc.

    Equipment: Studded leather armor, short sword, light crossbow, spear, two daggers, his mother's lute.

    Appearance: 5 foot 6 inches tall, his face would almost be handsome if not for the horrible scars pockmarking it. Scraggly black hair and dirty orc clothes don't do him much justice either. His lute is the one thing he owns that is truly beautiful.

    History: His mother Bella was a bard in an ill-fated adventuring party who were trying to collect a bounty on the chieftan of the Jagged Knife orc tribe in the eastern Firestear Mountains. Instead of the bounty, all but Bella lost their lives, and she lost her right leg below the knee. She managed to charm the chieftan before her own demise, and so was added to his harem, where she was met with extreme jealousy by the other concubines. Not long later, a male child was born. Being one of several possible successors to the chieftan in an orc tribe is a very dangerous position to be in, as Bella well knew. In all of her songs glorifying the tribe and its victories, she always put in a subconscious geas to the listeners to avoid directly harming her son.

    Despite this protection, horrible "accidents" always seemed to happen to the mongrel: being dropped into a pot of boiling gruel, left out in the freezing cold, washed away in a river. Bella always told him, what doesn't kill you will make you tougher, and he got mighty tough.

    He loved listening to Bella's songs and lute playing, and would imitate her long before he could make any intelligible words. Thus, the word he most often heard directed at him was "Shut-Up!", so much so that he thought it was his name.

    He didn't care much for the things the other orcs cared for, though he did manage to pass the soldier ceremony and qualify with short sword, spear, crossbow, and dagger.

    His mother taught him the finer arts of sneaking around, hiding, and borrowing things, very useful for a mongrel trying to survive in a viscious orc tribe, as well as many, many songs that the orcs would not have understood or wanted to hear. She also taught him how to play her lute.

    Not long ago, an older sibling successfully wrenched the staff of leadership from his father's cold dead fingers, and killed all of the harem except for his own mother. Shawdup barely made it out of the cave with his belongings and his mother's lute.

    Walking down a road a few days later, he picked up a dirty piece of paper trodden into the mud. It was an invitation to an adventuring school.

    [ November 16, 2005, 14:41: Message edited by: Scot ]
     
  8. JiggaJay Gems: 10/31
    Latest gem: Zircon


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    Rafael
    Male
    Human
    Age: 19
    Height: 5'8"
    Weight: 175 lbs
    Class: Fighter 1 Rogue 1
    Alignment: Chaotic Neutral with Chaotic Good tendencies
    Portrait: LOOK AT MY CUSTOM PORTRAIT!

    Stats:
    Str: 14 +2
    Dex: 16 +3
    Con: 12 +1
    Int: 14 +1
    Wis: 9 -1
    Cha: 12 +2

    Skillz:
    Intimidate: 2
    Hide: 5
    Move silently: 5
    Open lock: 4
    Disable device: 4
    Search: 4
    Pick Pocket: 4

    Feats:
    Ambidexterity
    Dodge
    Expertise

    Items:
    Rapier
    Dagger
    Studded leather armor
    Leather bracers

    Rafael is a troubled being, unsure of what he wants in the world or in this life yet consumed by the desire for more. He does have a soft spot however, and is a hopeless romantic, although those who meet his gruff and tough exterior would think otherwise. Always methodical, always calculating, Rafael is a skilled fighter. He trained at a prestigious fencing academy in Waterdeep, an academy Rafael could not afford, as the academy was mainly set aside for those of noble birth. The nobles always despised and treated the poor guy with contempt. They also wondered where he got the gold to go to such a school, knowing little about Rafael's extracurricular "rob the nobles houses in the night and then going to train with their children" thing.

    After gaining top honors in the class with his brutal, precise, and merciless fighting skillz Rafael was picked up by the local thieves guild, the scouts taking note of his fighting prowess and knowing that a skilled freelancer was robbing the nobles without their permission. Rafael was made a bodyguard and served in the guild for a while, even having master Kogi-Chaka, great shadow warrior of Kara-Tur, tutor him. But guild politics and all that bothered him as being boring and monotonous. As usual, he yearned for something more, and that something came in the form of a letter for Warwic, where training to be an adventurer could be found. He left that very night...
     
  9. Nakia

    Nakia The night is mine Distinguished Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
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    Gender:
    Female
    Karina Lightfoot
    - half-elf
    - fighter/rogue -
    Str-17
    Con -16
    int-12
    wis -12
    dex -18
    cha - 15

    Alignment: neutral (what's in for me?)

    Rogue’s studded armour; dual wields scimitars. all are clerically blessed to be worn only by her. Black boots-nothing special. Long bow and various types of arrows.

    Feats would be dual-wield, backstab, ambidextrous, stealth, picklocks, spot traps, disarm traps.

    Appearance: 5'7". light brown wavy neck-length hair, green eyes, pointy ears, tan skin.

    Background - Karina's mother was an elf, her father human. She grew up in both worlds. Chose to join the Shadow Thieves at a young age (elf-wise) She is a self-centered, arrogant bitch but is charismatic and comes across as friendly and helpful. At moment is hunting a party of non-guild thieves that have infringed on Guild territory.

    [ January 28, 2006, 00:50: Message edited by: Nakia ]
     
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