1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Have you ever...

Discussion in 'Playground' started by Mongerman, Feb 27, 2008.

  1. Rawgrim Gems: 21/31
    Latest gem: Pearl


    Joined:
    Dec 11, 2004
    Messages:
    1,365
    Likes Received:
    27
    Great thread!

    I liked Monkey Island 1-2, But not 3-4.
    BG and BG2, but not the icewind dale games.
    Oblivion, but not Morrowind. I don`t know why though...Morrowind just didn`t do it for me.
    Commander Keen 4, but not the rest.
    Kotor1, but not 2.
    Heroes of might and magic 2 and 3, but not the rest.
    Might and magic 6 also, but again, not so keen on the rest. But damn how I hated Castle Darkmoor :) Worst dungeon ever. The last 3rd of might and magic 6 went abit downhill though. Anyone know any other games that has the same type of inventory screen as might and magic 6-8? Those games had the best paper-doll thingy I have ever seen in a game.
     
  2. Ziad

    Ziad I speak in rebuses Veteran

    Joined:
    Aug 3, 2004
    Messages:
    4,088
    Media:
    57
    Likes Received:
    47
    Agreed. I thought the 3rd one was notoriously inferior, and the way it tries to explain the ending of the 2nd one really annoyed. The 4th one was better IMO, but the keyboard-only interface really irritated me, and the end sequence was very disappointing and almost entirely non-interactive.

    I forgot how irritating that dungeon was. That huge cave with a keep in it took me ages to clear out. I thought the last 3rd was quite good actually. Getting the crystals is fun, and although Darkmoor made me pull my hair out I still like the dungeon a lot. Alamos and Kriegspire were a lot of fun as well. The Tomb of Varn is one of my favourites - huge but full of things to do.
     
  3. Rawgrim Gems: 21/31
    Latest gem: Pearl


    Joined:
    Dec 11, 2004
    Messages:
    1,365
    Likes Received:
    27
    Getting the crystals was fun, I agree. But I didn`t like the fact that I had to use laser guns and such in a medieval fantasy game. Seem we like the same type of games Ziad. Got any good recomendations?
     
  4. Disciple of The Watch

    Disciple of The Watch Preparing The Coming of The New Order Veteran

    Joined:
    Aug 20, 2005
    Messages:
    7,024
    Likes Received:
    38
    Gender:
    Male
    Castle Darkmoor....... boy, does THAT bring back memories. Worst. Dungeon. Ever. I hate those Floating Eyes more than I hate Morrowind's Cliff Racers... which is no small feat.

    The Tomb of Varn was pretty cool at first, but the Water Library filled with those damnable genies made me squeeze a mouse till it explodes of frustration... finding all the damn codes was a royal PITA too... all of that for a stupid cube.

    The Control Center and it's Terminators was another royal PITA. Eradication, anyone? Then there's the fact only Free Haven's temple can raise Eradicated chars, IIRC...

    The ending when you do not get the Ritual of The Void always brings me a chuckle...
     
  5. The Magister Gems: 26/31
    Latest gem: Diamond


    Joined:
    Oct 17, 2006
    Messages:
    2,364
    Media:
    16
    Likes Received:
    7
    Gender:
    Male
    Gah! so many bugs. And the noise! Oh god the noise!

    ...*cough*
    Anyway I think a perfect example for me would be C&C 3. I loved all of the series but Tiberium Wars was...a let down. Don't know why, it just never grabed me.
    Also, do MMORPG's count? because some of them are gems and others...not so much.
     
  6. Nizidramanii'yt Gems: 10/31
    Latest gem: Zircon


    Veteran

    Joined:
    Dec 25, 2003
    Messages:
    398
    Likes Received:
    7
    Gender:
    Male
    Loved BG2, but couldn't get into Fallout because of the setting. I tried hard with Mass Effect though, and it payed off. Great game, though I like ESIV:Oblivion more (again, due to the setting that suits me more).
     
  7. diagnull Gems: 5/31
    Latest gem: Andar


    Joined:
    May 31, 2007
    Messages:
    122
    Likes Received:
    0
    I've liked almost every RPG I've played:
    Ultima series and it's spin-offs
    The old Gold Box D&D games
    Baldur's Gate
    NWN
    Kotor
    Arx Fatalis
    Dragon Warrior

    Etc..etc..

    I stopped mid way through Icewind Dale...more because of being burnout on the Infinity Engine than the story.

    But the one that haven't been able to get into is Morrowind.

    I've tried and tried, but I just can't like that game.

    I don't like the combat, the conversation system, the animation. Being able to explore freely is nice...but I rarely found anything that made me that excited. And with all the things I didn't like about it, I just couldn't take it anymore. Gave up and uninstalled.

    -D
     
  8. Sir Fink Gems: 13/31
    Latest gem: Ziose


    Joined:
    Aug 28, 2005
    Messages:
    576
    Likes Received:
    4
    I too just can't get into Arcanum. Bought it 2 or 3 years ago and after starting and re-starting 3 or 4 times just haven't gotten into it.

    Loved Fallout and BG up to ToB, which I didn't like much. Can not stand PS:T. I know know, blasphemy!
     
  9. Deathmage

    Deathmage Arrr! Veteran

    Joined:
    Sep 2, 2001
    Messages:
    1,893
    Media:
    1
    Likes Received:
    31
    Gender:
    Male
    Hrm...the alarming rate of people who likes BG2 here worries me. :p
    To be honest? I don't think that highly of BG2. The amount of non-choices in pretty much ALL the quests are boring, and I only play it for a challenge or for the mods. BG1 was much better. And PS:T is still doubtlessly the best RPG ever.

    Arcanum is also a pretty good game, I don't know why you guys don't like it...I mean, it has significant flaws, (the combat is RIDICULOUS) but it's very good in certain areas.

    As for me, I can't get into Fallout. I know it's horrible, and I should be shot for it, but I just can't. Can't do IWD1 either, although IWD2 was pretty good...

    As for the MM series, I don't remember much of MM6, liked MM7, MM8 was okay, and MM9 was just a hilarious mistake. Seriously...
     
  10. Munchkin Blender Gems: 22/31
    Latest gem: Sphene


    Joined:
    Apr 18, 2007
    Messages:
    1,413
    Likes Received:
    14
    Gender:
    Male
    I am willing to try any game once and give it a good 2-3 hours of play time before I decide if I like it or not. Most of the time I will find myself immensed in the game, with the expection of first person games which causes me to get me dizzy and sick, even if the game is not top notch.

    However, I tend to grow bored of games after playing them between 6-10 hours. In fact, right now I'm not into any video game. I put down the PS3 paddle and turn the power off the PC, and instead of spending an hour or two on a game I spending that time reading or outside enjoying the summer.
     
  11. The Magister Gems: 26/31
    Latest gem: Diamond


    Joined:
    Oct 17, 2006
    Messages:
    2,364
    Media:
    16
    Likes Received:
    7
    Gender:
    Male
    I do that sometimes, except it's Winter here right now and I value my health too much :)
     
  12. Ziad

    Ziad I speak in rebuses Veteran

    Joined:
    Aug 3, 2004
    Messages:
    4,088
    Media:
    57
    Likes Received:
    47
    All of BioWare's CRPGs IMHO suffer from the problem of "non-choice" (haven't played Mass Effect yet so can't comment on this one personally). The BG games were the first one however, and as such I didn't pick on this straight away, and even when I did I was more willing to forgive it than when, say NWN and Kotor came. The BG games still impress me for their sheer scope and the fact that I never actually got bored playing (and replaying) them.

    I've got mixed feelings about Arcanum. In many ways it's a stunning game and one of the best RPGs I've played. In other ways it has a number of "what the hell were they thinking?" moments, combat being one of them, that almost made me throw it away in disgust. I'm glad I persevered, especially considering how amazing the later third of the game is, but I cannot really blame those who cannot keep playing it, even though I will encourage anyone to try to. Most of my favourite RPGs have huge strengths balanced by huge flaws (Arcanum, ToEE, Anachronox, even Baldur's Gate and BG2). When great games have glaring flaws it sometimes becomes harder to ignore the flaws, because they stand out so much from just how good other areas of the game are.

    As much as I love Might and Magic, I unfortunately have to agree that there's a steady decline in the end. 6 is the absolute highlight of the series, 7 was very good, 8 was good and 9 shouldn't have been released for another year at least. That last one is entirely 3DO's fault: they set the game's development cycle to 6 months only, from pre-production to release date... madness.
     
  13. Disciple of The Watch

    Disciple of The Watch Preparing The Coming of The New Order Veteran

    Joined:
    Aug 20, 2005
    Messages:
    7,024
    Likes Received:
    38
    Gender:
    Male
    I didn't liked the skill/classes system in MM9. I played for like an hour, after which I uninstalled it, grabbed Mok's patch and got back to trusty ol' MM6. Looting Dragonsand with a high-level party is just so awfully lucrative and too much fun to miss... oh yeah, and who can forget devil-killing in Sweet Water? Classic.

    What sets MM7 apart from the rest, IMO, is the fact you can choose a path, and I REALLY digged the evil path. The promotion quests are just so damn fun - looting Castle Navan (I especially hated those damn Elves), infiltrating Celeste and killing someone... priceless. Nevermind the sweet artifacts/relics like Old Nick and Twilight that can ONLY be used by Evil chars.

    ...damn, now I feel like playing it again.
     
  14. Ziad

    Ziad I speak in rebuses Veteran

    Joined:
    Aug 3, 2004
    Messages:
    4,088
    Media:
    57
    Likes Received:
    47
    MM7 was much more focused on story than MM6 and it shows in its increased linearity. It's a price I didn't mind paying though, especially because the good/evil split paths really felt different from each other and the path-specific quests were a lot of fun. It's one of the few games I've played in which the evil path is much more fun and the game does not penalize you in any way for being evil. No less of XP, no loss of some amazing skill - I'd say the evil path is in fact much more powerful, especially due to the artifacts you mentioned (Twilight is one of my favourite items in the game) and Dark Magic (Dragon's Breath anyone?). Not to mention the magic immunities that liches get are really sweet. Funnily enough the evil ending was supposed to be the canon one during the initial design of Armageddon's Blade. That changed after the idiotic fan outcry against the Forge town and they completely changed that game's story.
     
  15. Disciple of The Watch

    Disciple of The Watch Preparing The Coming of The New Order Veteran

    Joined:
    Aug 20, 2005
    Messages:
    7,024
    Likes Received:
    38
    Gender:
    Male
    So the Dark path ending was supposed to be the canon ending? Hmph. The people who whined about it are wusses. The Light path ending was one of the worst POS ending I ever had the misfortune of seeing -- the first thing that went through my head was "give me back the time I lost playing that arc".

    And yeah, Dark magic is definitively great thing -- Armageddon, anyone?
     
  16. Ziad

    Ziad I speak in rebuses Veteran

    Joined:
    Aug 3, 2004
    Messages:
    4,088
    Media:
    57
    Likes Received:
    47
    The complaints weren't so much about the Dark Path ending as they were about Armageddon's Blade, the HoMM3 expansion that was supposed to continue the story arc. The initial design for AB had the Forge as the ninth town (the Conflux was not planned) which took M&M's mix of fantasy and technology into the HoMM series. The idea was that Kastor reactivated the Forge at the end of MM7 (per the Dark Path ending) and Catherine, Roland and Gelu build and use Armageddon's Blade to destroy the Forge. The HoMM fans (most of which had never played any of the M&M games) complained rather loudly and NWC decided to take out technology (and the Forge) from AB and replaced it with the Conflux, changing which MM7 ending is canon to accomodate this. A shame as the Forge had an interesting design and as a result of the change the MM7 and AB stories have minor contradictions.
     
  17. hannibal555 Gems: 9/31
    Latest gem: Iol


    Joined:
    Jan 5, 2006
    Messages:
    327
    Media:
    1
    Likes Received:
    8
    I loved Zelda A Link to the Past, but couldn't finish any other title due to lack of interest.

    I like all Infinity games (yes IWD, too ^^) but not IWD II. It is beautiful, but the design just don't catch me. Maybe it's the switch to 3rd ed. rules? (though I like NWN II).

    KotoR was great but not so much KotoR II (seems to be this way with the majority here...).
    On the other hand I liked NWN2 (and the expansion) more than the original.
    So this can't be the fault of either Bioware or Obsidian :).
     
  18. Disciple of The Watch

    Disciple of The Watch Preparing The Coming of The New Order Veteran

    Joined:
    Aug 20, 2005
    Messages:
    7,024
    Likes Received:
    38
    Gender:
    Male
    I fail to remember if we already had a MM6 thread, so I'll post it here - Ziad, I have an interesting bit of MM6 Cheese you can try out if the occasional slice of cheese if your thing - remember Taverns and having drinks? Well, if you have a party that has about ~500-700 gold to spare, have each party member chugging down booze until the Life bar drops twice. This is good, don't worry.

    What happens is that becoming drunk in a Tavern after six or seven drinks drains your stats. For some obscure reason, probably a bug, enough booze will nearly *double* stat points, which in turn boost AC, HP, Mana. One of your chars has Merchant, for even more fun do this trick in Free Haven, since you can become Expert in Merchant in the process. When you got enough cash to spare (a couple of Quests should do it), find Free Haven, get your Merchant to Expert, drink the hell out of your Merchant, and have some shopping fun in Free Haven. Blackshire occasionally has a couple of Steel Plates, which are pretty good for Enchanting until finding a coveted Golden Plate, and Blackshire also has some pretty SWEET Spears/Halberds. Kriegspire has a pretty good Armorery and Smith, too.

    I'm probably preaching to the choir, so I'll leave it there. I started a run including this trick, and I had no trouble cleaning out Goblinwatch, the Abandoned Temple is my next target, and then the Temple of Baa in Castle Ironfist (DAMN I HATE THAT QUEST :mad: :mad: :mad: :mad: ).

    If that's of any interest, my party is roughly level 7, and composed of two Spear Knights with Plate Armor. The extra AC bonus of Plate Armor is good enough to let my two knights wield their Serpent Spears (spoils of Goblinwatch) 2-handed style. Then, you got your typical Cleric and Sorcerer. Cleric will learn and will specialize in Light, Sorcerer in Dark, in addition to their generic specialization in other magic type.
     
  19. Ziad

    Ziad I speak in rebuses Veteran

    Joined:
    Aug 3, 2004
    Messages:
    4,088
    Media:
    57
    Likes Received:
    47
    Hang on - does being drunk drain or double the stats, or does it drain them at first then double them if you keep doing it? I'm a little confused. I don't remember drinking much in MM6, or using the taverns for anything other than buying food. I'm usually not a great fan of cheese exploits in M&M but starting out in MM6 can be very tough, especially if you don't take advantage of the shortcut to Dragonsand and the NWC dungeon (which I didn't know about the first time I played and is cheese in and of itself).

    I love the Temple of Baa actually :) It's a HUGE dungeon and you've got to be very careful if you're trying to go through it at a low level. The main hall with the 200+ skeletons takes me some time and a lot of strategy to clear.

    Are you planning on giving another weapon to your knights or are they staying with Spears all the way to the end? I usually make my Spear character carry a sword in the other hand once they've got the skill to do so. I don't remember if there were two Artifact spears in the game, I usually make each character specialise in a different weapon type from the others.

    Makes sense, especially since you'll only get one copy of the ultimate spell for each school.
     
  20. Disciple of The Watch

    Disciple of The Watch Preparing The Coming of The New Order Veteran

    Joined:
    Aug 20, 2005
    Messages:
    7,024
    Likes Received:
    38
    Gender:
    Male
    When you first get intoxicated, many of your stats will DRAIN. If you keep drinking, your HP bar will drop, this is the part where your stats are starting to crank up. Keep going until you reach the ~200-250 drinks bar and the char who downed this number of drinks will find himself/herself with EXPONENTIAL stats -- my Knights have 108/23 and 118/26 Strength, 110/25 and 109/24 Endurance, which gives a good bonus to both HP and Damage, which in return, makes a tough dungeon laughable. Hell, I did the ENTIRE Abandoned Temple in ONE STRAIGHT RUN, Spider Queen and Cobras included.

    There is an Artifact Trident called Poseidon, and I believe there is an Relic Spear as well, though I cannot for the life of me remember it's damn name. And no, I do not plan on giving the Knights a second weapon - I prefer the increased damage of wielding a spear two-handed. Maybe if a good shield pops up, we'll see.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.