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Spell Amount or Mana?

Discussion in 'Dragon Age: Origins' started by Eldular, Sep 3, 2005.

  1. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

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    At higher levels, a mage should be able to cast low-level spells as a regular weapon, otherwise they only come in handy for boss types, but I see your point. I like the idea of mana regeneration w/ time and resting, but no, or VERY few, mana restoring items. At the same time, I think high level mages should be able to just level everything around them, even if it does cost most or all of their mp.
     
  2. Merlanni

    Merlanni Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    What if cantrips are infinite and thus a standard weapon? The level spells can be used on a mana/level basis. A high level wizard can choose, for example, use a number of fireballs or two big bangs. Mana regenerates so later in the fight he can have one or two level one spells. But always the cantrips.
     
  3. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

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    I actually meant that the mages mp supply/regeneration would be high enough that the low level spells would be cheap, not free. You could make all spells cast at X levels lower than the caster free, but I don't know about that.
     
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