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Star Wars RPG any good?

Discussion in 'Star Wars: Knights of the Old Republic Series' started by Brallrock, Feb 27, 2006.

  1. The Magpie

    The Magpie Balance, in all things Veteran

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    To fully upgrade HK-47, you'll need a total of 17 Repair. That's including INT and other bonuses, so if you get a casting of Valour off of a party member, it can push you over the top. With 14 INT, you'd only need 15 points in Repair, 13 if you or someone else can cast Master Valour, or 12 if you meet those requirements and have Implant II feat and the INT +1 implant from Gadon Thek's cold, dead corpse. What you'll get is some DEX, AC and Regeneration bonuses for HK and a truckload of entertaining dialogue. :D
     
  2. Enagonios Gems: 31/31
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    cool, thanks magpie. do you know of any other skill/stat-based checks that will unlock dialogue or bonuses with any of your other party members?
     
  3. The Magpie

    The Magpie Balance, in all things Veteran

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    Not off the top of my head, no. Most of the party member dialogue in KotOR I was based purely on what level you were at, rather than specific skills or stats. HK-47 was the exception that became the rule in KotOR II.
     
  4. Enagonios Gems: 31/31
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    yeah, that's what i thought too but i just played kotor2 so i thought i may be wrong. thanks mags.
     
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