Badger
The badger is a small, fast and furry animal that makes a great companion. Although it is of small size, it can be very ferocious. When the master reaches level 5 it is capable of sending itself into a rage, giving it higher strength and dexterity for a limited duration.
Skills: Listen, Spot
Feats: Toughness
Special:
Master Level
5: Rage 1x day
10: Rage 2x day
15: Rage 3x day
20: Rage 5x day
Brown Bear
This massive carnivore is a powerful ally with many hit points and deadly attacks.
Skills: Listen.
Feats: none.
Special: none.
Dire Boar
The dire boar is a strong ally and as it gains levels it receives the Ferocity ability, giving it a bonus to attack and damage rolls.
Skills: Listen, Spot.
Feats: none.
Special:
Master Level
5: Ferocity 1x day.
10: Ferocity 2x day.
15: Ferocity 3x day.
20: Ferocity 5x day.
Dire Wolf
The dire wolf is a strong companion, able to stand up at the forefront of combat and defend its master.
Skills: Listen, Spot.
Feats: none.
Special: none.
Giant Spider
Only the most bold of druids and rangers take the giant spider as a companion, but those who do are rewarded with a sly and deadly ally.
Skills: Spot.
Feats: none.
Special:
Master Level
1: Mild poison attack.
5: Web 1x day.
10: Web 2x day, moderate poison attack.
20: Web 5x day, deadly poison attack.
Hawk
The hawk is a silent and stealthy animal companion, able to remain hidden when others are easily detected, making it the perfect scout. It is also capable of disarming opponents.
Skills: Listen, Spot, Search, Hide, Move Silently.
Feats: Dodge, Mobility.
Special:
Master Level
5: Gains Disarm feat.
Panther
Silent and deadly, the panther is capable of disappearing and reappearing where the enemy least expects it.
Skills: Hide, Move Silently.
Feats: none.
Special:
Master Level
5: Invisibility 1x day.
10: Invisibility 2x day.
15: Invisibility 3x day.
20: Invisibility 5x day.
Wolf
Wolves are fond of packs and wolf companions will bond quickly with their druid or ranger summoner. The wolf is a master of stealth and deception, and as it grows in power it can eventually use its mournful howl to frighten opponents.
Skills: Hide, Listen, Move Silently, Spot
Feats: none
Special:
Master Level
5: Fear Howl, 1x day
10: Fear Howl, 2x day
15: Fear Howl, 3x day
20: Fear Howl, 5x day
Bat
The bat, or Night Hunter, is a magical creature capable of special attacks that can terrify the most stalwart of enemies.
Skills: Listen
Feats: none.
Special:
Master Level
5: Damage Reduction 5/1, Fear Gaze 1x day
10: Damage Reduction 10/1, Fear Gaze 2x day
15: Fear Howl, 1x day
20: Fear Howl, 2x day
Fire Mephit
Fire mephits can fling bolts of fire.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently.
Feats: none.
Special:
Master Level
1: Damage Reduction 5/1, fire bolt, 1x day.
5: Fire bolt, 2x day.
10: Fire bolt, 3x day.
15: Fire bolt, 4x day.
20: Fire bolt, 5x day.
Hell Hound
This eerie dog is quick and eventually gains the ability to spew cones of flames from its crimson jaws.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently.
Feats: none.
Special:
Master Level
10: Cone of fire, 1x day.
20: Cone of fire, 2x day.
Ice Mephit
Ice mephits can fling bolts of cold.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently.
Feats: none.
Special:
Master Level
1: Damage Reduction 5/1, cold bolt, 1x day.
5: Cold bolt, 2x day.
10: Cold bolt, 3x day.
15: Cold bolt, 4x day.
20: Cold bolt, 5x day.
Imp
Imps are sneaky creatures, capable of using poison and magic against their opponents.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently.
Feats: none.
Special:
Master Level
1: Mild poison attack.
5: Invisiblity, 1x day.
10: Moderate poison attack.
15: Invisibility, 2x day.
20: Deadly poison attack.
Panther
Panthers are strong cats that complement their master's magical ability with brute power.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently.
Feats: none.
Special: none.
Pixie
Pixies are sneaky and mischevious creatures, fond of disarming enemies and then disappearing when endangered.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently, Taunt, Open Locks, Disarm Trap
Feats: Skill Focus (Open Lock).
Special:
Master Level
5:Skill Focus (Disarm Trap), Invisibility, 1x day.
10: Invisibility, 2x day.
15: Invisibility, 3x day.
20: Invisibility, 4x day.
Raven
Ravens are sly tricksters, fond of snatching weapons from enemies flustered by their bitter taunts.
Skills: Detect Traps, Search, Spot, Listen, Hide, Move Silently, Taunt.
Feats: Toughness, Disarm, Skill Focus (Taunt).
Special: none.