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Code Vein II - Lyle McLeish Trailer

Posted on Dec 06, 2025 21:42 by RPGWatch

[​IMG]A new trailer for Code Vein II:
[​IMG]

CODE VEIN II - Lyle McLeish Character Trailer



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MENACE - Dev Diary #41

Posted on Dec 06, 2025 21:42 by RPGWatch

[​IMG]Dev diary #41 for MENACE:
[​IMG]

Dev Diary #41: Stats And Attributes

Today, we are diving into the last big rework we do before the Early Access in February! So far, all Squad Leaders and Pilots have had the same stats, which is very unusual for any kind of RPG-like game, and indeed, it was always planned that all characters would have different stats.

However, we did not just change stats around; we added a whole new category called "Attributes," and they increase through the game in true RPG fashion. Let's dive in!

Truly Distinct Characters
If you read the last dev diary about the perk tree rework, you already saw that we want to make sure all characters are not only different in personality and looks but also offer different playstyles and upgrade paths, ensuring maximum variety and replayability throughout the game.

It also makes sense from a lore perspective, as some characters are trained and experienced soldiers or mercenaries, while others might come from rank-and-file troops or even lack any actual military training.

Stats in this case are combat-relevant values: Action Points, Discipline, Hitpoints, and Accuracy. We quickly realized that just giving them different stats and calling it a day would not work.

First of all, these are not enough to properly differentiate characters. With around 26 characters planned in total, swapping around four stats would simply not cut it, so we had to create more values we can leverage to make the characters actually different. In true RPG fashion, we took a step back and added a whole bunch of attributes for each character:

Attributes
Like many other RPGs, we decided to go the classical route and have each character have a set of attributes from which the combat stats are then derived. To ensure players can understand differences between characters more easily, all of these Attributes are leveled to 100, meaning that the minimum is 0 and the maximum is 100.

[...]

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HoMandM: Olden Era - Faction Laws

Posted on Dec 06, 2025 21:42 by RPGWatch

[​IMG]Learn more about the faction laws of Heroes of Might & Magic: Olden Era:
[​IMG]

Devlog #5 : Faction Laws in Heroes of Might and Magic Olden Era!



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Queen's Domain - Reveal Trailer

Posted on Dec 06, 2025 21:42 by RPGWatch

[​IMG]A new trailer for Queens Domain:
[​IMG]

Queen's Domain Reveal Trailer


A demo can be found here.

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WiZmans World Re;Try - Release Date: February 19, 2026

Posted on Dec 06, 2025 21:42 by RPGWatch

[​IMG]The remaster WiZmans World Re;Try will be released on February 19, 2026:
[​IMG]

WiZmans World Re;Try - Announcement Trailer



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Octopath Traveler 0 - Early Impressions

Posted on Dec 06, 2025 15:32 by RPGWatch

[​IMG]Mortismal Gaming checked out Octopath Traveler 0:
[​IMG]

Octopath Traveler 0 - Launch Impressions



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Outward 2 - War Dancer Gameplay

Posted on Dec 06, 2025 15:32 by RPGWatch

[​IMG]C4G checked out the War Dancer class of Outward 2:
[​IMG]

Outward 2 - War Dancer Exclusive Gameplay



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The Relic: First Guardian - New Trailer

Posted on Dec 06, 2025 15:32 by RPGWatch

[​IMG]A new trailer for The Relic: First Guardian:
[​IMG]

The Relic: First Guardian - Official 'The Family Left Behind' Trailer



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Path of Exile 2 - The Druid Class

Posted on Dec 06, 2025 15:32 by RPGWatch

[​IMG]Learn more about the Druid class of Path of Exile 2:
[​IMG]

Path of Exile 2: New Druid Class Gameplay - Play as a Dragon!



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Timothy Cain - Return to Obsidian

Posted on Dec 06, 2025 15:32 by RPGWatch

[​IMG]Tim is back at Obsidian:
[​IMG]

Cain On Games Update



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Matt Chat - #556 - Jane Jensen Interview

Posted on Dec 06, 2025 09:32 by RPGWatch

[​IMG]Matt talked with Jane Jensen:
[​IMG]

Mc565: Jane Jensen, creator of Gabriel Knight


Jane Jensen, creator of Gabriel Knight, joins me to discuss her prolific writing career, her move into dream interpretation, and the historical and supernatural inspirations behind her work. We dive into the realities of adventure-game development-from licensing and Kickstarter funding to evolving art styles-and Jane shares details about an unreleased GK pitch set in Salzburg. We also explore dreams, paranormal experiences, and the future of creative writing in the age of AI.

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Titans of the Past - Released

Posted on Dec 06, 2025 03:22 by RPGWatch

[​IMG]The dungeon crawler Titans of the Past has been released:
[​IMG]

Titans of the Past - Release Trailer


After 2 years of development in war-torn Ukraine, the game is ready and we welcome you to try this classic-with-a-twist experience.

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Gods, Death and Reapers - Trailer

Posted on Dec 06, 2025 03:22 by RPGWatch

[​IMG]A trailer for Gods, Death & Reapers at PC Gamer:
[​IMG]

Gods, Death & Reapers Trailer | PC Gaming Show: Most Wanted 2025



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Pathbreakers: Roaming Blades - Devlog #6 and #7

Posted on Dec 06, 2025 03:22 by RPGWatch

[​IMG]Couchpotato spotted new devlogs for Pathbreakers: Roaming Blades:

Devlog #6 - Building your party
Devlog #7 - Status Effects

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Esoteric Ebb - Release in Spring 2026

Posted on Dec 05, 2025 21:22 by RPGWatch

[​IMG]Esoteric Ebb will be released in Spring 2026:
[​IMG]

Esoteric Ebb | Release Window Reveal



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