To enable Neverwinter Nights cheats, you will need to hit the tilde (~, directly under Esc on normal keyboards) key and type in "DebugMode 1" (case sensitive). Then hit the ~ key again and press [TAB]. This should show you a list of the different functions available. Hit [TAB] again to scroll down the list. NOTE: All Neverwinter Nights codes are case sensitive.
dm_god - God Mode
dm_givegold X - Give Gold Amount X
dm_heal - Restore all HP
dm_mylittlepony - Give a horse head for faster moving
dm_cowsfromhell - Funny... use it in singleplayer when surrounded by enemies
GetLevel X - Adds X # of Levels to Your Char
SetCON X - Set Constitution to X
SetWIS X - Set Wisdom to X
SetINT X - Set Intelligence to X
SetSTR X - Set Strength to X
SetCHA X - Set Charisma to X
SetDEX X - Set Dexterity to X
For stats, up to 50 is valid, anything more may cause glitches.
NOTE: On some of the Neverwinter Nights cheats, it will simply give you a message saying "success" after you type the code and press [ENTER]. Other ones, such as the SetCHA will say "Entered Target Mode". You must click on your character to enable the changes to your character. Check out the Neverwinter Nights in-game listing, since it contains a whole bunch of different functions.
To use a command line action, you can bring up the console using the tilde key. You can also enter console commands into the chat widow by prefacing them with a double pound ##.
ModAge #
ModAttackBase #
ModSave
ModSTR #
ModDEX #
ModCON #
ModINT #
ModWIS #
ModCHA #
ModSaveFort
ModSaveReflex
ModSaveWill
ModSpellResistance #
SetAge #
SetAttackBase #
SetSave
SetSpellResistance #
GiveXP #
GiveLevel #
runscript NAME
GetVarInt
GetVarFloat
GetVarString
GetVarObject
GetVarVector
SetVarInt
SetVarFloat
SetVarString
SetVarObject
SetVarVector
GetVarModInt
GetVarModFloat
GetVarModString
GetVarModObject
GetVarModVector
SetVarModInt
SetVarModFloat
SetVarModString
SetVarModObject
SetVarModVector
SetAppearance
Change Appearance
These appearance codes are to be used with the SetAppearance and dm_setrace commands. There are currently 298 known appearances.
Race Codes
"Dwarf" - Dwarf
"Elf" - Elf
"Gnome" - Gnome
"Halfling" - Hafling
"Half-Elf" - Half-Elf
"Half-Orc" - Half-Orc
"Human" - Human
Number Codes
1-6 - Mods on your character
007 - DOES NOT WORK
008 - Badger 1
009 - Badger 2
010 - Bat
011 - Battle Horror
012 - Bear 1
013 - Bear 2
014 - Bear 3
015 - Bear 4
016 - DOES NOT WORK
017 - Beetle 1
018 - Beetle 2
019 - Beetle 3
020 - Beetle 4
021 - Boar 1
022 - Boar 2
023 - Bodak
024 - Bone Golem
025 - Bugbear 1
026 - Bugbear 2
027 - Bugbear 3
028 - Bugbear 4
029 - Bugbear 5
030 - Bugbear 6
031 - Chicken
032 - DOES NOT WORK
033 - DOES NOT WORK
034 - Cow
035 - Deer
036 - Skeletal Devourer
037 - Deer2
038 - Balor
039 - Skeleton 1
040 - Doom Knight
041 - Dragon 1
042 - Dragon 2
043 - Dragon 3
044 - Dragon 4
045 - Dragon 5
046 - Dragon 6
047 - Dragon 7
048 - Dragon 8
049 - Dragon 9
050 - Dragon 10
051 - Elemental (Fire)
052 - Elemental (Air)
053 - Elemental (Air)
054 - Devourer
055 - Pixie
056 - Elemental (Earth)
057 - Elemental (Earth)
058 - Mummy 1
059 - Mummy 2
060 - Elemental (Fire)
061 - Elemental (Fire)
062 - Skeleton 1
063 - Skeleton 2
064 - Shadow
065 - DOES NOT WORK
066 - DOES NOT WORK
067 - DOES NOT WORK
068 - Elemental (Water)
069 - Elemental (Water)
070 - Skeleton 3
071 - Skeleton 4
072 - Ettin
073 - Gargoyle
074 - Ghoul 1
075 - DOES NOT WORK
076 - Ghoul 2
077 - Ghoul 3
078 - Hill Giant
079 - Hill Giant 2
080 - Fire Giant
081 - Frost Giant
082 - Goblin 1
083 - Goblin 2
084 - Goblin 3
085 - Goblin 4
086 - Goblin 5
087 - Goblin 6
088 - Golem (Flesh)
089 - Golem (Iron)
090 - Golem (Shield)
091 - Golem (Clay)
092 - Golem (Rock)
093 - Leopard
094 - Crag Cat
095 - Dire Tiger
096 - Krenshar
097 - Cougar
098 - Jaguar
099 - Werecat
100 - Helmed Horror
101 - Vrok
102 - Hooked Horror
103 - Wisp
104 - Mephit 1
105 - Mephit 2
106 - Mephit 3
107 - Mephit 4
108 - Mephit 5
109 - Mephit 6
110 - Mephit 7
111 - Mephit 8
112 - Mephit 9
113 - Mephit 10
114 - Mephit 11
115 - Mephit 12
116 - Wisp 2
117 - Intelect Devourer
118 - DOES NOT WORK
119 - Minogon
120 - Minotaur 1
121 - Minotaur 2
122 - Minotaur 3
123 - Mohrg
124 - Mummy 3
125 - Mummy 4
126 - Nymph
127 - Ogre 1
128 - Ogre 2
129 - Ogre 3
130 - Ogre 4
131 - Ogre 5
132 - Ogre 6
133 - Ogre 7
134 - Ogre 8
135 - Ogre 9
136 - Orc 1
137 - Orc 2
138 - Orc 3
139 - Orc 4
140 - Orc 5
141 - Orc 6
142 - Ox
143 - DOES NOT WORK
144 - Falcon
145 - Raven
146 - Shadow 1
147 - Shadow 2
148 - Skeleton 5
149 - DOES NOT WoRK
150 - Skeleton 6
151 - Slaad 1
152 - Slaad 2
153 - Slaad 3
154 - Slaad 4
155 - Slaad 5
156 - Shadow 3
157 - Spider 1
158 - Spider 2
159 - Spider 3
160 - Spider 4
161 - Spider 5
162 - Spider 6
163 - Succubus
164 - Troll 1
165 - Troll 2
166 - Ettercap
167 - Troll 3
168 - Umber Hulk
169 - DOES NOT WORK
170 - Wererat
171 - Werewolf
172 - Vampire
173 - DOES NOT WORK
174 - Dog 1
175 - Dog 2
176 - Dog 3
177 - Dog 4
178 - DOES NOT WORK
179 - Dog 5
180 - Dog 6
181 - Wolf
182 - Skeleton 7
183 - DOES NOT WORK
184 - Wolf 2
185 - Wharg
186 - Wraith
187 - Wraith 2
188-193 - SPECIAL
194 - DOES NOT WORK
195 - Zombie 1
196 - Zombie 2
197 - Zombie 3
198 - Zombie 4
199 - Zombie 5
200 - Archery Target
201 - Training Dummy
202 - Panther
203 - Lioness
204 - Brown Bear
205 - Gray Render
206 - Penguin
207 - Ogre 10
208 - Ogre 11
209 - Ogre 12
210-297 - NPC's
298 - Invisible
nwnplayer.ini modification
If you modify any value using the console your character becomes "invalid" for the next chapter. To fix this, replace 1 with 0 in the following setting in your nwnplayer.ini file:
"Single Player Enforce Legal Characters=1"