Baldur's Gate 2 Online Walkthrough by Montresor


CREATING A CHARACTER  |  GENERAL TIPS AND TRICKS  |  NPCs  |  ITEM LISTS  |   SHOPS   
Throne of Bhaal: Chapter 8  |  Chapter 9  |  Chapter 10
Shadows of Amn  |  Watcher's Keep  
About the Walkthrough  |  Organization of the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Overview of Chapter 9  |  Quests in Chapter 9 
Areas in Chapter 9
The Hellish Pocket Plane  |  Amkethran  |  Abazigal's Lair  |  Sendai's Enclave  

KILL SENDAI

After you have killed Yaga-Shura in Chapter 8, Melissan appears and charges you with killing two other Bhaalspawn, Abazigal and Sendai. When you arrive in Amkethran at the beginning of Chapter 9, you will meet Balthazar who adds Sendai's Enclave and Abazigal's Lair on your world map. Which one of the two you go after first is up to you.

  1. Go to one of the exit points in Amkethran and click Sendai's Enclave on the world map. You arrive in the area outside the enclave.

  2. Near where you arrive will be a woodcutter. Ask him if he knows where the entrance to Sendai's enclave is. He doesn't know but will tell you of some mysterious dark-skinned elves he recently saw to the west of where you're standing.

  3. Go to 2 on the Outside area map. You will be attacked by two Drow, two Umber Hulks, and a Hive Mother (a high-level Beholder). Kill them all.

  4. Go back to the woodcutter. He now tells you of some mysterious noises he heard up north near the graveyard.

  5. Go to the graveyard at 3 on the map and kill the Gauth and Drow who attack you there, then go back to the woodcutter.

  6. The woodcutter and the animals in the surrounding forest now reveal themselves as – very hostile – Drow. Kill them all.

  7. When they are all dead, the entrance to Sendai's enclave is revealed at 4 on the outside map, so go there. You will have to kill a few Drow who guard the area. Make sure to also disarm the trap in front of the entrance.

  8. Enter and you will find yourself in the Entrance area.

  9. Fight your way through several Myconids, Spiders, Umber Hulks, and Drow to the entrance to the Barracks. Enter, kill all the soldiers, and loot Thelynn'ss' body for the Drow Guard's Key.

  10. When you leave the room, you will see a short cutscene where Sendai learns of the progress of an "intruder". Each party member receives 5,000 XP.

  11. Go back out to the Entrance area and pick one of the entrances to either the North Tunnels or the South Tunnels.

  12. Fight your way through one of the tunnels to the Crossroads area.

  13. Optionally, clear out the other tunnel for the extra experience.

  14. Enter the room of Odamaron the Lich.

  15. Proceed with caution – the stairs between the entrance point and the platform where the Lich is are trapped. Go around and take him from the sides. Kill him and loot his body for the Drow Wardstone.

    While here, loot the room for anything useful.

    When you leave the room, you are treated to another cutscene of Sendai learning that the intruder is Gorion's Ward (i.e., you). Each party member receives another 5,000 XP.

  16. Exit back to the Crossroads area. You can now open the door at 5.

  17. Enter this door to Diaytha's Room and you will meet Sendai's high priestess, Diaytha. She offers you a challenge: Kill Ogremoth, and she will face you in battle. With that, she teleports away.

  18. Enter the room to the right and you will have to fight Ogremoth, an Earth Elemental Prince, along with two Greater Earth Elementals. Once they are dead, the door to the room on the left opens.

  19. Go to this room, and you will have to fight Diaytha, a Vampire, a Demon Knight, an Abishai, and a Hive Mother. Watch out; if Diaytha gets off Creeping Doom, things can get really ugly.

  20. When Diaytha dies, the door to the next area opens.

  21. Enter the Arena area, and Captain Egeissag faces you. A Spectator Beholder – the same you met in the City of Caverns in Shadows of Amn – suggests that you and the Captain could fight it out one-on-one.

    If you accept, the Spectator casts Geas on everybody so that everybody on the loser's team will die.

    If you don't accept, you will have to fight a lot of Drow Archers whom you can't reach with melee weapons.

  22. When Egeissag dies, you will see another cutscene of a very worried Sendai ordering her pet Mind Flayer Mithykyl to set up a last defense. Everybody receives another 5,000 XP.

  23. Enter the Mind Flayer area and fight your way through it from 1 to 4.

  24. Before entering Sendai's Inner Sanctum, you may want to rest a bit and refill your spellbook. There is a long and grueling battle ahead.

  25. Enter Sendai's room, and Sendai herself faces you. However, she is not in the mood to fight you yet. Instead, she teleports out, and you are instead attacked by seven statues of Sendai, one after the other. Each time you kill a statue, another comes to life, and two Drow attack through the entrance.

    The statues are, in order of appearance, a Cleric, a Mage, a Fighter/Thief, a Berserker, a Cleric/Mage, a Fighter, and a Thief.

  26. When all the statues are destroyed, Sendai herself appears and attacks along with a few Invisible Stalkers. She is herself a high-level Cleric/Mage and has the ability to teleport around the area by "twisting her onyx ring". Try to stay on top of her, be ready to rip down her magical defenses, and keep True Seeing active.

  27. Once Sendai dies, each party member receives 40,000 XP and you are briefly brought back to the Hellish Pocket Plane for a chat with the Solar who opens another challenge. Each party member receives another 10,000 XP and you are brought back to Sendai's Inner Sanctum where a portal to the surface opens.

    If you have already killed Abazigal, you will also be treated to a short cutscene in which Balthazar orders Melissan executed.

  28. Loot the room thoroughly, then exit through the portal. You find yourself outside the entrance to the enclave.

  29. If you have already killed Abazigal, Elminster himself will meet you here to suggest that Saemon Havarian can help you in your next quest to Kill Balthazar. If not, killing Abazigal is your next objective.



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