Here is where you start out. Nearby is a Fade Pedestal that you can use to move to another part of the Fade. Hurlocks and Genlocks wander these hallways frequently.
There is an Essence of Cunning here that will give your character a permanent +1 to Cunning.
There is a Font of Strength here that will give your character a permanent +1 to Strength.
Here you will have to help a Templar Spirit battle Darkspawn spirits. When successful, the Templar Spirit teaches you how to use the Spirit form, which allows you to pass through the Spirit Doors. There is an Essence of Willpower that will give your character a permanent +1 to Willpower.
There are a lot of Darkspawn here. You can try either the drawing out technique if you don`t have spells. If a few come after you, you can use the Golem form`s Quake power to stun them and soften them up. If you have spells, you can try the crowd-control followed by storm spell approach. Be mindful that there will be a Lyrium vein just before this room.
Here is where you'll have to fight one of the Servitor Demons, Uthkiel the Crusher, who appears as an Ogre. Make generous use of your alternate forms. For example, a good sequence is to turn into the Spirit Form, cast Spirit Prison, cast Winter`s Grasp, turn into the Burning Man form, cast Fireball so he`s caught by the edge of it, turn into the Golem form, then hit him with the Knockout power. Keep in mind that there`s also a Lyrium vein in the room behind you. Once he`s defeated, there is also a Fade Pedestal here that will allow you to travel to another part of the Fade.
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"*Mercy is a shield used by the WEAK. Mercy is WEAKNESS. Mercy is DEATH. NO ONE is innocent. Mercykillers slay mercy and its WHORES wherever their plague has carried them.*" -Vhailor, Planescape: Torment