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A Video Based Guide to the Tactics4IWD2 Mod by David Milward

INTRO  |  PLANNING THE PERFECT PARTY  |  PROLOGUE  |  CHAPTER 1  |  CHAPTER 2  |  CHAPTER 3  |  CHAPTER 4  |  CHAPTER 5  |  CHAPTER 6
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Chapter 4
Black Raven Monastery  |  Eight Chambers  |  Underdark  |  Drider Caves  |  Z'Hinda Citadel

UNDERDARK PASSAGE

Black Raven Tomb

The next battle, albeit an optional one, is the four Iron Golems guarding the Black Raven's Tomb. If this battle is tough enough for vanilla IWD2 it has gotten even worse for Tactics. The key here is to put in some extra preparation by way of pre-buffs. In addition to the usual preparations, I also do the following:

1) Iron Golems take damage only from +3 or better weapons. So Markus switches over to Stormbreaker, and Stygar switches over to his Club of Disruption.

2) Elanna casts Mordenkainen's Sword. She'll be a key contributor since the sword acts as  a +3 weapon.

3) Alliria casts Barkskin not only her herself, but also on Markus (once from her memorized spells) and on Stygar (once from her Oakshield). Markus and Stygar will be the key sources of damage against the Golems, so it pays to maximize their protection. Keep in mind that Barkskin will stack with other sources of generic armor class like an Amulet of Natural Armor or the Brazen Bands.

4) Lady Elanna casts Stoneskin on Lord Markus and Akutagawa as well, so that everyone has damage reduction. Improved Invisibility may be an idea, and I've sometimes done it before, though not in this video. Keep in mind it has less duration than other buffs.

5) Alliria casts Decastave, which changes her weapon to a one-handed staff type weapon that is of sufficient enchantment to penetrate the Golems' damage resistance, and also inflict extra damage against constructs.

6) Elanna then caps it all off with Mass Haste in order to maximize damage output against the Golems.

Now to it. I don't spread out my damage between all the Golems. I have my warriors gang up on a single Golem so that they go down as quickly as possible one at a time.

The Tomb itself holds:


Duergar Hammer and Anvil

I don't show it in this video, but I took the opportunity to talk to Sersa upstairs and rest up.

The next battle is against the Duergar that I met previously. They'll come at me from both sides. For the north side, Alliria starts off with her newly acquired Sunbeam spell which will blind the Archers. This leaves Lord Markus and Stygar free to go to work on the warriors on the north side.

For the south side they have to come up a narrow pathway, so this represents the ideal bottleneck for crowd-control. Lady Elanna starts off with Web. Tithian does a triple sequence of Acid Fog, then Cloudkill, then Stinking Cloud. Alliria, after having cast Sunbeam on the north side, now chips in with Spike Stones and Spike Growth. This is a lot of damage per round in the crowd-control zone, and it wreaks havoc on the southern forces. Akutagawa stands guard at the top of the narrow path for any Duergar that can make it out.

The south end will have a lot of lingering damage each round, so Elanna focuses her offensive efforts to the north with Acid Storms over top the Archers. This, combined with Alliria's Sunbeam, finishes off the Archers quite quickly.

At some point it becomes a mop up, with Alliria, Tithian, and Elanna (with her Mordenkainen's Sword) finishing off any southern enemies still caught in the southern zone while Akutagawa waits for any who happen to make it out.

Once its' all over there's a considerable amount of loot to be had. The more notable ones included:


Malavon Despana

When I first enter the Underdark it's kind of like a merchant/trading bonanza. Lots of merchants to sell your items to, and plenty worth checking out yourself.

First is the Drow Wizard, Malavon Despana. He'll sell several wands, but also:

Kadresh, the Drow rogue, sells:


Merchant Bazaar

There are 3 merchants in the southwest corner of the Underdark. One of them is a Derro named Myrvek. He sells several spell scrolls and wands, as well as:

Also present is Wode the Guileful, who sells mostly missile ammunition.

Lastly, you'll find a Dwarf named Heggr, who sells quite an impressive array of weapons and armors (often +2 and +3 versions of standard weapons). Notable ones include:

Steam Pools

Now I explore the pools at the east side of the Underdark. The monsters in this area, Shadow Drakes, Myconids, and Sword Spiders, weren't particularly challenging in vanilla IWD2 and aren't much more so in Tactics.

The video concludes with an Illithid named Oinkchack'olp demanding that I return a blue stone to room that he lost.

Now it's time for me to venture into the Drider Caves.


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