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Lord Stygar | Zarathos | Ariel | Gallard | Cassandra | Talia | Mordred |
ZARATHOS, M HALF-ORC GEOMANCER
This character went through the first two games as a generic warrior with lots of Hit Points, able to hold down the 2nd slot with little fear of harm, and able to wipe out his enemies one at a time with an insta-kill weapon. He becomes a Geomancer during the third game, a mage that can both use earth-themed magic and still wear the heavy equipment of front-line warriors. He can still insta-kill single targets with his Death Dagger, but will have a host of other options through his Geomancer spells as well. The theme I had in mind is a monstrous warrior who also develops magical powers, and will eventually take over Malefia as the new God of Evil.
Inventory
Weapon: Death Dagger
Shield: Tungsten Shield
Helm: Spirit Helm
Armor: Tungsten Plate
Suit: Diamond Suit
Misc. Item: Sphere of Lanatir
Gloves: Wargloves
Ring: Ring of Accuracy
Boots: Elf Boots