SONG PORTAL
A Strange Dais
The entrance to the Song Portal is in the middle at #8. I bring along Khelgar, Shandra, Zhjaeve, and Sand.
Return to West Harbor
I step through the portal and end up in West Harbor, just a little south of the bridge. I converse for a bit with Zhjaeve and Shandra. Zhjaeve makes it clear I need to find the Swamp Ruin that Bevil and Valeria had earlier explored.
Speaking with Shandra
I go north across the bridge towards #4. The reason is that it prompts another dialogue with Shandra whereby I can up my influence with her even more. She is particularly impressed by Valeria leaving West Harbor in an attempt to save it.
I continue to speak with her, gaining more approval with her with appropriate responses, like sharing that Duncan was part of an adventuring company, and appreciating her concern on account of the duel with Lorne.
Black Scar
I then head for the exit to the World Map on the south side, at #21. Near there is a black patch in the earth, which Zhjaeve muses may be significant.
*Evil* Return to West Harbor
A parallel video for Zarathos. He makes a point of offending Shandra and losing -2 influence twice during the conversation. The first is when he says he hated West Harbor and is glad to see it gone. The second time is when he tells Shandra to keep quiet.
Last Statue of Purification
Taking the World Map exit brings me to the Swamp. I then go to the small ruin entrance at #5 on the Swamp map, which is now open.
Once inside, I am faced with a Shadow Reaver, and two each of Shadow Priests, Dread Wraiths, and Greater Shadows.
Khelgar and Shandra charge right in. Sand kills one of the Shadow Priests outright with a Disintegrate spell. Zhjaeve puts herself into position and casts Firestorm, while Valeria chips in with a Firebrand spell. Sand follows up with a Chain Lightning. The battle is soon won.
The loot includes:
Keep Library
My party will now be Casavir, Shandra, Elanee and Neeshka for the trip to Ammon Jerro's Haven. Elanee's abilities will be well suited for many of the fights that lay ahead. The Haven also provides a lot of opportunities to increase my influence with Neeshka.
I will soon need to speak to Aldanon in order to progress the game, but I also need the Library in the Keep to be rebuilt before I can speak to Aldanon. I therefore instruct Master Veedle to rebuild the Library.
Competition for a Woman
Now I enter the Keep. A cutscene ensues whereby the enmity between Bishop and Casavir extends to a competition for Valeria.
Finding Ammon Jerro's Haven
I now check out the newly built library, which should be at #6 on the interior map. There will be some recipe books and scrolls that I can collect for sale (or inscribing).
I then speak to Aldanon, with the result that the approach to Ammo Jerro's Haven will now appear on the World Map.