Scripts,
cont.
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DOA On-Demand Pseudo Heartbeat | 1kb | Download (Ext.) |
The heartbeat is a powerful tool to script complex behaviors. Unfortunately, it comes at the price of processing overhead in your module when it is not in use. DOA On-Demand Pseudo Heartbeat overcomes this limitation, while giving you even finer control over the heartbeat. | ||
DM Music Wand | 22kb | Download (Ext.) |
This wand gives a DM the ability to instantly stop, change, and play different area music while in-game. This one includes a list for all the official NWN music but it's very easy to modify for custom entries. | ||
Demetrious' Rest System | 5kb | Download (Ext.) |
A simple yet robust rest system. The player may rest if 1) the allotted time has passed or 2) if they reach a 'restful' object. You can use the DM client to place these objects live or you can place them using the toolset. | ||
Builder's Rod of Distance | 11kb | Download (Ext.) |
A tool for module builders and scripters. Used to measure distances while your module is running. Can measure distances between usable objects, locations, NPCs. Distance is displayed in the status message window (where you see combat messages.) Demo module is included. | ||
Basic Deity System | 126kb | Download (Ext.) |
This module is to show how to create a basic deity system for reviving characters in diffrent temples. Create a new charachter and in the deity box type Ninanzu or Balberith. Basic quest example and a prayer pool are also included. | ||
Weather and Sky System | 4kb | Download (Ext.) |
This script is thought to be used with Mohss' skies hak. It is based on The Great Slayer of Gelatinous Cubes' realistic weather (almost unchanged) and Thorren's Changing skies. This script makes weather act a little strangely unpredicatable in areas where it is placed in the area's onenter script. It uses a single local variable on the player entering and 2 local ints to adjust weather to either match the area the pc is entering from or activate a 'burst'. Bursting represents the unpredicatable changes in a weather system and due to the nature bursts can spread across areas. This script also changes the skies according to the weather and the time of day. | ||
Terrifying Torches | 118kb | Download (Ext.) |
These scripts will allow you to create monsters that will recoil from an equipped torch. Works great against zombies and hordes of rats, can also be used against wolves and such in the wild. The underlying scripts can also be further modified to provide the same functionality if the PC is carrying a sacred relic or somesuch item. | ||
PVP Custom Summons | 30kb | Download (Ext.) |
This script allows the summoning of additional creatures beyond those of the normal NWN. By wearing an amulet the Summon Creature IX spell will change. Contains 24 Custom monsters divided over 8 amulets, like Shadowdragon, Greater Arachna, Fire Warrior and Wizard Slayer. You can even create your own summons. | ||
PVP Cowled Wizards | 25kb | Download (Ext.) |
This script is for DMs or DMs who want to play as player and still enforce the laws. Within this ERF there is an item, with which you are able to summon Cowled Wizards at your command. Just target a player who is disbehaving himself. And watch the show. The wizards will came and arrest the player and then teleport him to the jail. | ||
Pentagram Star | 9kb | Download (Ext.) |
This little script makes a pentagram star using a beam effect. It is really simple to add to your module and can use all the beam effects in the game. | ||
NWScript Dynamic Library API | 392kb | Download (Ext.) |
A new NWScript add-on that provides users with the ability to dynamically link libraries for smaller modules and easier management of modifications. Includes dynamic versions of the basic BioWare libraries as an example. | ||
Lightning Strike Summon | 78kb | Download (Ext.) |
When a PC enters a trigger, it creates a visual effect, Lightning Strike which is targeted at an invisible target at which time it hits the target a Huge Lightning Elemental is created to attack the PC. | ||
Lightning Effects | 127kb | Download (Ext.) |
A script that you place in a trigger's OnEnter slot which when placed in an area of your mod, will give you a cool lightning display when a PC enters the trigger. This script will not cause any damage to the PC, it's mainly just for visual effects. | ||
Wedding Eternal | 4kb | Download (Ext.) |
Makes it simple to for a priest to do wedding if the module owner uses this script. Creates a book, conversation file, and the scripts needed for the book to work. Basically a typed up book of a beautiful wedding ceremony. | ||
Scroll Casting DC with UMD and Spellcraft | 664kb | Download (Ext.) |
With the way NWN works, a level 1 wizard/bard/sorcerer or a rogue with 5 in UMD can use ANY level of scrolls at 100% success rate. With this script, spell casters and rogues will now have to roll against a DC based off 3rd Ed PHB and DMG to cast spells from scrolls. One of 20 random effects will be selected when penalty occurs. This script is thoroughly documented and very user-friendly. Variables can all be easily changed, DC, penalty effects, spell type, and more. | ||
PVP New BG 2 Spells | 106kb | Download (Ext.) |
This will add about 34 new spells to your arena. Including Nature's Beauty, Wish, Black Blade of Disaster, Mold Touch and Call Woodland Beings. Some you might know from games like BG 2. | ||
Player Guild System | 1.7MB | Download (Ext.) |
The Player Guild System (PGS) allows for players to create, join, and manage guilds. Currently, this system supports the HardCore Ruleset, and the PWDB system. | ||
Parthenon Easy Death System | 8kb | Download (Ext.) |
The 'Easy Death' system used in the Parthenon Campaign, repackaged to be easily integrated into other modules. The death system is designed to keep things going, with no waits for respawning characters to walk back, for DMs to raise the party, etc. When a player goes below 0 hp they fall unconscious, and can be revived by healing them 10 HP. (Doesn't need to be done all at once.) If the entire party dies, and there's no DM, it's game over. | ||
P.A.L.S. - Party Auto-Loot Splitter | 150kb | Download (Ext.) |
PALS is designed to make looting in modules much more party friendly by dividing treasure among the party members. Gold is autmatically distributed when the party either kills a creature or opens a chest. Players don't need to actually pick it up as it automatically goes into their inventory. Items, when picked up by a player, go to a random party member. | ||
NPC Activities | 358kb | Download (Ext.) |
Has easy parts to use for those with no scripting abilities. It also offers very powerful functionality for those who can script. This tool can save you a tremendous amount of time and make your NPCs seem more life like. | ||
Mail System | 81kb | Download (Ext.) |
This instant mail system was based off of the Bulletin Board System. The area is a post office, complete with scribes to write your letter and an out-bag to send it. Once the letter is written, it can be read, eliminating the requirement of a bulletin board. The player can choose to hand-deliver it, keep it as a note, or use the out-bag. |