Brigandine
- Base Armor Rating: 9
- Armor Rating Penalties: -4 Corrosive, -4 Piercing
- Recovery Time Penalty: +55%
Kahako Nihi
Location: A reward for completing
The Surviving Face's Hunt for the Matron's Skull.
Enchantment:
Superb
Always Armed: +10% Piercing Damage with Unarmed Attacks.
Thorny Plates: 20% chance when Hit by a Melee Attack to deal Piercing Damage to attacker.
Barbed Thorns (exclusive from Hardened Plates)
- Effect(s): Critical Hits against wearer have 20% chance of 4 Raw Damage per 3 sec for 6 sec against attacker.
- Requirements: 3,000cp, Scoria, Claw, Fang, Scales.
Hardened Plates (exclusive from Barbed Thorns)
- Effect(s): Critical Hits against wearer have 20% chance of -1 Penetration penalty for attacker.
- Requirements: 3,000cp, Aquamarine, Ta Ondra Tara, Scales x 2.
Overwhelming Assault (exclusive from Relentless Pummeling)
Relentless Pummeling (exclusive from Overwhelming Assault)
Nomad's Brigandine
Location: Looted from Beina after pursuing a
Bounty against her on an island at #47 on the
World Map.
Enchantment:
Superb
Battle Roamer: 20% of Hits converted to Grazes when there are no allies within 4m, +5 Deflection when within 4m of an ally.
Pull Back: -25% Damage taken from Disengagement Attacks.
Feigned Retreat (replaces Pull Back and exclusive from Tactical Withdrawal)
- Effect(s): -25% Damage taken from Disengagement Attacks, 25% chance to Reflect Damage back against Disengagement Attacks.
- Requirements: 3,000cp, Garnet, Xaurip Tongue, Awakened Wood, Salt.
Tactical Withdrawal (replaces Pull Back and exclusive from Feigned Retreat)
Head of the Column (exclusive from Tail of the Column)
Tail of the Column (exclusive from Head of the Column)
Reckless Brigandine
Location: Carried by the Death Guard Fanatic at #4 in the
Forgotten
Catacomb.
Enchantment:
Exceptional
Go Not Quietly: +5% Action Speed in Melee per Engaged enemy, +1
Engagement.
Into the Breach (exclusive from Seeing Red)
- Effect(s): Melee Weapon Damage (Maximum +20%) and Armor Rating
(Maximum +2) increase as wearer loses Health.
- Requirements: 3,000cp, Garnet, Living
Iron, Leathery Wing.
Seeing Red (exclusive from Into the Breach)
- Effect(s): +1 Health each 3 sec for 9 sec when wearer is Critically
Hit, healing after Critical Hit increases as wearer loses Health.
- Requirements: 3,000cp, Agate, Brutish
Blood, Reptilian Eye.
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