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Bard's Tale 3 Remastered Online Walkthrough by David Milward


INTRODUCTION  |  COMBAT  |  CHARACTERS
SKARA BRAE  |  ARBORIA  |  GELIDIA  |  LUCENCIA  |  KINESTIA  |  TENEBROSIA  |  TARMITIA  |  MALEFIA
About the Walkthrough  |  About the Maps  |  About the Author
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Gelidia:  
Gelidia  |  Ice Keep  |  Black Tower  |  White Tower  |  Grey Tower  |  Ice Dungeon

Ice Dungeon

Ice Keep, Level 1

White Marble Slab

I go south, east a little, and then into the large room in the north-central portion of the first level of the Ice Keep. I win fights against random monsters in an extended sequence of 8N 1E, 8N 2E, 7N 0E, 6N 2E, 5N 2E, 7N 3E, 9N 3E, 5N 0E, 4N 0E, 4N 1E, 3N 2E, 2N 2E, 1N 1E, 0N 2E, 1N 4E, 0N 5E, 2N 5E, 3N 5E, 4N 6E, 5N 6E, 5N 7E, 7N 7E, 9N 7E, 8N 6E and 8N 5E.

A white marble slab is at 9N 5E. I insert all of the Crystal Lens, Black Lens and Smokey Lens into it, and it reveals the stairs down to the Ice Dungeon.

Ice Dungeon, Level 1

North Side

I begin by winning fights against random monsters at 8N 1E, 7N 1E and 8N 5E. I go past the silent square at 8N 6E, and south through the door to 7N 6E. Ariel puts her Traveller's Tune back up after that.

I continue with random fights at 6N 6E, 7N 5E and 5N 4E. That involved going over some anti-magic squares.

I make my way back towards the northwest corner, and put the Traveller's Tune back up after having to go through the silent square a second time.

I win a fight against random monsters at 6N 2E. I go another square south, and now have Mordred cast Batchspell, and Talia cast Shadow Shield.

West Side

I proceed to win fights against random monsters at 5N 3E, 6N 0E, 4N 0E, 3N 1E, 3N 2E, 2N 1E, 0N 0E and 1N 2E.

3rd Diamond Bracers

Now I win fights against random monsters at 1N 5E, 0N 4E, 0N 6E, 2N 6E, 1N 7E, 0N 8E, 3N 7E, 4N 5E, 4N 4E, 4N 8E, 5N 8E, 6N 7E and 8N 7E.

I get a third pair of Diamond Bracers after one of the fights. Cassandra equips it for a 2 point improvement to AC.

The stairs to the next level are at 8N 8E.

Ice Dungeon, Level 2

Sphere of Lanatir and Wand of Power

I win fights against random monsters at 4N 1E, 3N 1E and 3N 0E.

As I do so, I also face south at 3N 1E and cast Trap Zap to get rid of the trap at 1N 1E. I do the same thing to get rid of three traps while facing south at 3N 0E.

I make my way to 3N 4E, where I am informed that Lanatir has been laid to rest on the other side. Only the name of his blood will allow entry. Either "Cala" or "Utor", as per the clues found in the White Tower, will open a door to the south.

The Sphere of Lanatir and the Wand of Power are at 0N 4E.

*Note* I do ALL the fights over again on the first level of the Ice Dungeon, and the first level of the Ice Keep, as I make my way back out to the frozen outdoors of Gelidia. But I do not show any video for that.

Lucencia is my next destination.


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