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Neverwinter Nights 2 Online Walkthrough by David Milward


INTRODUCTION  |  CHARACTER BUILD  |  EQUIPPING PARTY & MORE  |  NPCs  |  ITEMS   
PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |||  MotB  |  SoZ
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Books  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Half Plates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Robes

Adept’s Tunic

Adventurer’s Robe
Useable by: Sorcers and Wizards

Assassin’s Garb

Barbarian’s Outfit

Bard’s Tunic

Black Robe of the Archmagi
Armor Class Bonus: +5
Special Properties: Spell Penetration as a bonus feat, +1 to all saving throws, Spell Resistance
Useable by: Evil Sorcerers and Wizards
Location: Carried by the Shadow Reaver that attacks you after you reform the Silver Sword of Gith.

Cleric’s Outfit

Cleric’s Robe

Commoner’s Outfit

Conjurer’s Robe

Dragon Disciple’s Robe

Dragon Disciple’s Robe
Armor Class Bonus: +2
Special Properties: Bonus 2nd and 3rd level spells
Useable by: Dragon Disciples only
Location: Sold by Deenik in the Merchant Quarter at #1.

Duelist’s Garb
Armor Class Bonus: +3
Special Properties: Power Attack as a bonus feat, Haste (5) 2/day
Useable by: Duelists only
Location: Sold by Deenik in the Merchant Quarter at #1.

Greater Battle Robe
Armor Class Bonus: +2 vs. evil enemies
Special Properties: Light, +3 to Concentration, +3 to Spellcraft, Spell Resistance 14
Useable by: Sorcerers and Wizards only
Location: Sold by Nya in Port Llast at #2.

Greater Robe of Eyes
Special Properties: True Seeing, +10 to Search, +10 to Spot

Grey Robe of the Archmagi
Armor Class Bonus: +5
Special Properties: Spell Penetration as a bonus feat, +1 to all saving throws, Spell Resistance 10
Useable by: Neutral Sorcerers and Wizards
Location: Given to you by Batha in Highcliff at #6 if you successfully persuade him to join the alliance with Neverwinter.

Illusionist’s Robe

Improved Robes of the Old Order
Armor Class Bonus: +2
Useable by: Monks only
Location: In a garbage pile in the Werewolf Cave.

Jester’s Outfit

Lesser Robe of Eyes
Special Properties: Darkvision, True Seeing (9) 1/day, +10 to Search, +10 to Spot
Location: In a chest in Axle Deivre’s hideout in the Merchant Quarter at #4 during Act III.

Mage’s Battle Robe
Special Properties: Light, +2 to Concentration, +2 to Spellcraft, Spell Resistance 10
Useable by: Sorcerers and Wizards only
Location: In a chest in the Eyegouger Caves at #7.

Master Adventurer’s Robe

Militia Outfit

Monk’s Outfit

Necromancer’s Robe

Noble Outfit

Noble’s Tunic

Paladin’s Tunic

Palemaster’s Robe
Armor Class Bonus: +2
Special Properties: Arcane Defense (Necromancy) as a bonus feat, Spell Penetration as a bonus feat
Useable by: Palemasters only
Location: Sold by Deenik in the Merchant Quarter at #1.

Performer’s Outfit

Plain Shirt

Robe of Acid Resistance
Special Properties: +15 acid resistance
Location: Among the crates in Highcliff during Act III at #7.

Robe of Blending
Special Properties: +15 to Hide
Location: Sold by Simmy in the Old Owl Well at #3.

Robe of Cold Resistance
Special Properties: +15 cold resistance

Robe of Electrical Resistance
Special Properties: +15 electrical resistance
Location:

Robe of Energy
Useable by: Sorcerers and Wizards only
Special Properties: Unlimited use of Light, +7 to Concentration, Magic Missile 9x / day, Immunity from Magic Missile
Location: Sold by Tor Millow in Fort Locke at #10.

Robe of Fire Resistance
Special Properties: +15 fire resistance
Location: Carried by the Wizard in the Bandit Headquarters at #4.

Robe of Light
Special Properties: Light

Robe of Scintillating Colors
Special Properties: Light, unlimited use of Daze (1), Displacement (9) 1/day
Location: Sold by Rylene in the Docks District at #18.

Robe of the Archmagi
Armor Class Bonus: +5
Special Properties: Spell Penetration as a bonus feat, +3 to all saving throws, +12 spell resistance, bonus 5th and 6th and 7th level arcane spells
Useable by: Sorcerers or Wizards

Robe of Vecna
Armor Class Bonus: Spell Resistance 10, Spell Focus: Abjuration and Spell Focus: Conjuration and Spell Focus: Enchantment and Spell Focus: Evocation and Spell Focus: Illusion and Spell Focus: Necromancy as bonus feats
Useable by: Sorcerers and Wizards

Robes of Scintillating Colors
Special Properties: Light, unlimited use of Daze (1), Displacement (9) 1/day
Location: Sold by Rylene in the Docks District at #18.

Robes of the Dark Moon
Special Properties: -1 Concentration, Haste (5) 1/day
Useable by: Monks only

Robes of the Old Order               
Useable by: Monks only
Location: Sold by Sand in the Docks District at #6.

Robes of the Shining Hand +1
Special Properties: +1 bonus to Armor Class, -1 to Listen
Useable by: Monks only
Location:

Robes of the Shining Hand +2 
Special Properties: +2 bonus to Armor Class, -1 to Listen
Useable by: Monks only

Robes of the Shining Hand +3
Special Properties: +3 bonus to Armor Class, -1 to Listen
Useable by: Monks only

Robes of the Shining Hand +4
Special Properties: +4 bonus to Armor Class, -1 to Listen
Useable by: Monks only
Location: Left behind by a Shadow Reaver when you battle him after following the Song Portal in the Ruins of Arvahn at #8.

Robes of the Shining Hand +5 
Special Properties: +5 to Armor Class, -1 to Listen
Useable by: Monks only
Location: Sold by Randoph in the Merchant Quarter during Act III.

Sorcerer’s Robe

Squirersquo;s Tunic

Urchin Rags

Vagabond Rags

Vest of Escape
Special Properties: Freedom of Movement, +4 to Open Lock

Veteran’s Outfit

Warlock’s Outfit

Warrior’s Tunic

White Robe of the Archmagi
Armor Class Bonus: +5
Special Properties: Spell Penetration as a bonus feat, +1 to all saving throws, Spell Resistance 12
Useable by: Good Sorcerers or Wizards only
Location: Can be bought from Startear in the Crossroad Keep at #6 if you instruct Master Veedle to build a wizard’s tower.

Wizard’s Robe



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