Here is the Winding Pass, which
is inhabited by a few Eotens giants. There are a few ways to handle the
situation.
One way is to try and sneak past them. It requires a Stealth check of
everyone in the party. A fight with the Eotens will occur if even one
party member fails a Stealth check.
You can have a character make a Survival check of 15, an Athletics check of
10, and then an Athletics check of 13 to get past the Eotens without a
fight. Failing any of the checks will lead to a fight with them.
The Watcher can make a Bluff check of 8. That has to be followed up with
either a Watcher-only Bluff check, or a companion Bluff check (the "My
friend saw ..." option), either of which is quite high. Failing any of
them will lead to fighting the Eotens. Succeeding will trick the Eotens
into looking for their 'missing food' while you make your way through
the Pass.
The Watcher can make an Intimidate check that is quite high to scare
them away. Failing it will lead to a fight against them.
The Watcher can make a Diplomacy check of 12 that opens up the
possibility of giving them food to let you pass. Offering them Hard
Tack will offend them, leading to a fight against them. They'll
reject offerings of Candied Nuts or
Vegetables, although they'll still
allow you to offer an alternative they like better. Offering them the Baby Boar if you got it from the Boa
Hika Pass at #7 on Tikawara
Island will convince them to let you pass. Offering the Baby Boar
will earn disapproval from Eder if
he is in the party. A surefire way to convince them to let you pass
peacefully is to offer a seafood item, such as Aged
Shark Meat, a Captain's Banquet,
Seafood Stew or Shark
Soup.
Here are the Lowland Sands, currently occupied by an adventuring
company. You can start by asking who they are, and they will identify
themselves as the Adra Ban Adventuring Company.
They will be curious about the nearby Eotens in the Winding Pass.
You'll always have the option to try and collect money from them,
whether or not you actually killed the Eotens. You'll earn Shady
reputation if you lie to them about having killed them, but it leads to
collecting 1,000cp. The "Let's say I killed them ..." option leads to
possibilities of being offered 2,000cp if you have 2 points in certain
kinds of disposition (Benevolent, Honest or Aggressive for example). You
can either turn it down to earn Honest disposition, or accept it to earn
Shady disposition.
If you took a path around the Eotens by making Survival and Athletics
checks, an option will become available to tell the Company that you
found a path around the Eotens. Different options become available. You
can accurately tell them where the path is to earn Honest disposition
and 800cp. You can make a Streetwise check of 13 to increase it to
2,000cp instead. There is also a dialogue option that leads the Company
to their deaths that earns Cruel and Shady reputation.
If you got the Eotens out of the way through the Bluff, Diplomatic or
Intimidation options, and say as much to the Company, they'll be upset
that the Eotens are still nearby to prevent their travel and not offer
you anything.
If you did kill the Eotens, the "permanently" dialogue option won't lead
to any reward for the party. Select the "Let's say I killed them ..."
option instead if you want to collect money from the Company.
The Company will then offer to share their camp with you. You can either
join them or leave at that point.
If you do join them, you'll have options to ask them about their history
and the nearby lands.
You also have three options to steal items from them. You can only use
one of them. You select that one, the other two will become unavailable.
A Sleight of Hand check of 10 can get a Superb Dagger. A high Bluff check can get various Potions
from them. A successful Stealth check by one of your characters get
coins as well as various Food from
them.
You can at any point choose to eat and rest with them, attack them
(leading to a fight against them), or simply leave to end the encounter.
Choosing to eat and rest with them will end any Resting bonuses you may
have in place.
Sorcerer's
Place is a project run entirely by fans and for fans. Maintaining
Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!
Supporting Sorcerer's Place
Has Sorcerer's Place been useful? If you'd like to show your appreciation
for our hard work on the site, and help us pay the bills the site generates
every month, please consider helping support SP.
Thank you!