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Lord Stygar | Zarathos | Ariel | Cassandra | Gallard | Talia | Mordred |
ARIEL, F HALF-ELF BARD
A Bard is a mainstay of any party. She can bring together enough items with AC boosts so as to safely place herself on the front-lines alongside the Paladin and the Warrior.
She can use one of her songs as a pre-buff that usually (depending on the specifics of the song) carry over into combats, allowing her to add additional songs during the combat rounds themselves to add multiple buffs. My preference is the Traveller's Tune, which adds a maximum 15 point improvement to AC for the whole party that will be in place at the start of combat. As for combat itself, I typically use Lucklaran when I'm faced with enemy spellcasters or monsters that use breath weapons. Other frequent songs are Seeker's Ballad if I think my party members need a bonus for To Hit, and Spell Song to prime up enemies within 40' for increase damage by offensive spells and breath weapons. I also use Baldhr Khilnfest if I judge I can adequately heal Hit Points for my party members over the long haul without having to spend Spell Points. The last song can heal as many as 25 Hit Points per round with higher Bard levels. It is also advisable to have an item that allows the Bard to use her songs without limit.
Inventory
Instrument: Lak's Lyre
Weapon: Spectre Snare
Shield: Diamond Shield
Helm: Traveller's Helm
Armor: Diamond Plate
Misc. Item: Elf Cloak
Gloves: Mithril Gloves
Ring: Shield Ring
Boots: Elf Boots
The Spectre Snare allows a Bard to insta-kill her target with a single physical attack each round, but also provides a 9 point improvement to AC to boot. The Lak's Lyre allows her to use her Bard songs without limit.