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NWN 2: Storm of Zehir Online Walkthrough by David Milward


INTRODUCTION  |  NPCs & ITEMS   
NWN2 OC  |  MotB  |||  SoZ: SAMARACH  |  THE SWORD COAST  |  RETURN TO SAMARACH
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Halfplates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Greatswords

Adamantine Greatsword
Special Properties: Bypasses damage reduction, +2 magic damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Alchemical Silver Greatsword
Special Properties: Bypasses damage reduction for shapechangers and lawful evil fiends
Location:

Blade of Chult
Enhancement Bonus: +1
Special Properties: Poison DC=16 1d2 Constitution damage

Blade of the Rashemi
Enhancement Bonus: +3
Special Qualities: +16 spell resistance, Barkskin (3) 1/day

Blindstriker
Enhancement Bonus: +2
Special Qualities: +2d6 vs. evil creatures, Alertness as a bonus feat

Bloodletter
Enhancement Bonus: +4
Special Properties: Wounding DC=16, Vampiric Regeneration +2

Cardona Family Sword
Enhancement Bonus: +1
Special Properties: Keen
Location: In Skullcrusher’s cabin at #14 of the Sword Coast.

Cold Iron Greatsword
Special Properties: Bypasses damage reduction for fey creatures and chaotic evil fiends
Location:

Darksteel Greatsword
Special Properties: +1 electrical damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Gemsword
Enhancement Bonus: +3
Special Properties: +1d6 electrical damage

Greatsword

Greatsword +1
Enhancement Bonus: +1
Location:

Greatsword +2
Enhancement Bonus: +2
Location:

Greatsword +3
Enhancement Bonus: +3

Greatsword +4
Enhancement Bonus: +4

Greatsword +5
Enhancement Bonus: +5

Harbinger Kin +1
Enhancement Bonus: +1
Special Properties: +2 fire damage

Harbinger Kin +3
Enhancement Bonus: +3
Special Properties: +2 fire damage

Mithral Greatsword
Special Properties: Weight reduction 60%
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Shining Light of Lathander
Enhancement Bonus: +2
Special Properties: Light, Searing Light (5) 1/day

Tempest Caller
Enhancement Bonus: +2
Special Properties: -2 Constitution, Chain Lightning (11) 1/day

The Golem’s Blade
Enhancement Blade: +3
Special Properties: +1d6 slashing damage, +3 Strength, 2d6 massive criticals

Vermin’s Bane
Enhancement Bonus: +1, +4 vs. vermin

Vile Drinker
Enhancement Bonus: +2
Special Properties: Death Armor (3) 3/day, Vampiric Regeneration 5



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