Neverwinter Nights 2 logo

Obsidian Entertainment


Video-Based Walkthrough for NWN2: Mask of the Betrayer


INTRODUCTION  |  USING YOUR CHARACTERS  |  EQUIPPING YOUR CHARACTERS  |  EPIC BUILDS  |  CAST OF CHARACTERS  | 
PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |||  MotB  |  SoZ  |  MoW  | 
About the Walkthrough  |  Future Updates  |  About the Maps  |  About the Author  | 
Disable all ads!

MASK OF THE BETRAYER  |  SPIRIT EATER POWERS  |  EPIC BUILDS   CHARACTERS  
Act 1  |  Act 2  |  Act 3  

  Valeria  |  Zarathos  |  Safiya  |  Gann  |  Kaelyn  |  Okku  |  One of Many  

ZARATHOS, M CE HUMAN CLERIC 26 / BLACKGUARD 3 / WARPRIEST 1

Zarathos

Zarathos' combines decent melee prowess with the ability to cast buffs as well as offensive spells. The power of the offensive spells will be augmented by the saving throw penalties imposed on enemies within 10 feet of him by both the War Glory and the Aura of Despair auras. The saving throw penalties will not only apply to his own offensive spells, but also offensive spells within the same radius cast by Gann and Safiya. Zarathos, as a Cleric reliant on Wisdom, will also be able to distinctly benefit from Safiya's romance feat that provides another +2 Wisdom as well as 35 spell resistance.

Stats

It's Wisdom all the way for Zarathos because it enhances the number of Cleric spells he can memorize, and the saving throw Difficulty Class of his spells.

Skills

Concentration - Essential for Zarathos being able to pull off spells even while in the thick of things and surrounded by enemies.

Intimidation - Zarathos' key dialogue skill. I find that actually adding 16 points in this skill during the Blackguard levels that I took during the OC was sufficient. All the more so since certain abilities provided by One of Many will add significant bonuses to Intimidation.

Spellcraft - A prerequisite for some feats and spells and such that are relevant to the build, especially during Mask of the Betrayer. It also helps to improve his saving throws.

Feats

21st Level (Cleric 17): Spell Penetration - Giving a relative improvement of overcoming enemies' spell resistance when he casts his offensive spells.

22st Level (Cleric 18): No feated selected.

23rd level (Cleric 19): Greater Spell Penetration - Improving even further the chances of overcoming enemies' spell resistance with his offensive spells.

24th Level (Cleric 20): No feat selected.

25th level (Cleric 21): Vampiric Feast - A spell that can inflict instant death on multiple foes, without hurting party members, and with a considerable +5 boost to the DC.

26th level (Cleric 22): No feat selected.

27th level (Cleric 23): Epic Spell Penetration - Maximizing the spell penetration of his offensive spells.

Epic Gate - The best summons in the game. Summons one Balor. Once it falls, a second Balor will take its place.

28th level (Cleric 24): No feat selected.

29th level (Cleric 25): Great Wisdom +1 - Will ultimately result in an even Wisdom score of 38.

30th level (Cleric 26): Damnation - A touch attack spell that inflicts instant death on its target at a very high saving throw DC, and cannot be averted by the Death Ward spell.

Inventory



Amazon.com
Amazon.ca
Amazon.co.uk
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Disable all ads!