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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Main Game: Main Quests | Character Quests | Side Quests | Tasks | Bounties
Faction Quests: Huana | Principi | Royal Deadfire Company | Vailian Trading Company
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Beast of Winter Main Quests: An Honored Guest | To Rise And Decline | Death's Depthless Dominion | The Bridge Ablaze | The Drowned Kingdom | The Endless Queries
Beast of Winter Side Quests: Toasting the Dead | The Higher-Ups | The Last Pilgrimage

Death's Depthless Dominion

The Shattered Passage


  1. This quest will start as soon as the Quest called To Rise and Decline quest is completed.

    The Quest starts once you go through the Vytmadh and arrive at #1 in The Shattered Passage. Go ahead to #2, and defeat the Scourge and Soul Collector that stand before you.

  2. Continue north and witness the Dracolich named Neriscyrlas tear apart the soul of the Elven guardian named Rynhaedr. Neriscyrlas will speak to you for a time and then crash through the ice at #3, leaving a large gaping hole behind. That hole becomes the portal to the climax of the Quest.

    The fragments of Rynhaeder's soul will now appear as Wandering Souls at points marked #4. Click on them to collect them to complete the reforging of Rynhaedr's Soul.

    Besides progressing the Quest, reforging her soul will also complete the first upgrade for the Guardian's Plate.

    Rynhaedr will explain that it is now up to you to permanently destroy the undead dragon, but recommends that you seek aid from souls in the realms adjoining The Shattered Passage.

    She will now appear on the north side of the hole or portal at #3, which leads to Neriscyrlas' Lair. You could click on it if you want to force your confrontation with Neriscyrlas now, but the other realms offer some benefits (including some unique and powerful items) that may be worth your while.

  3. You can go through the portal at #8 to enter The Bridge Ablaze in order to complete The Bridge Ablaze Quest. Doing so could result in the soul of St. Waidwen joining you as an ally.

    You can go through the portal at #6 to enter The Endless Queries in order to complete The Endless Queries Quest. Doing so could result in the soul of Inquisitor Naxiva joining you as an ally.

    You can go through the portal at #12 to enter The Drowned Kingdom in order to complete The Drowned Kingdom Quest. Doing so could result in the soul of King Wingauro you as an ally.

  4. When you're ready, whether you want to complete the other Quests first or not, click on the portal at #3. Rynhaeder will of course want to make sure you're truly ready before stepping through. The ice will collapse beneath you when you affirm that you are ready.

  5. Neriscyrlas' Lair

  6. You'll be at #1 on the map of Neriscyrlas' Lair. You may have allies here to help you in a fight against Neriscyrlas, depending on how you completed other Quests. Note that they can only use their powers if Neriscyrlas is close enough for it.

    The soul of St. Waidwen will be at #2 if you convinced him to join you as an ally during The Bridge Ablaze Quest. He can use the Fire Storm spell.

    The soul of Inquisitor Naxiva will be here if you convinced her to join you as an ally during The Endless Queries Quest. She can use a chains power that can Immobilize the dragon.

    The soul of King Winguaro will be here if you convinced him to join you as an ally during The Drowned Kingdom Quest. He can Daze the dragon.

  7. NeriscyrlasNeriscyrlas will be waiting for you at #5, and there's multiple ways to handle the situation.

    The easiest way is to convince her that centuries of her undead state must surely be wearying by now, and that it's time to embrace oblivion and succumb to the White Void. She'll then end her existence willingly. You won't need to make any skill checks to convince her of it. You just need to keep pressing the point multiple times until she's convinced.

    The obvious way is to fight her. This can be a tough fight, even for high level parties. She has a power similar to Llengrath's Safeguard that she can activate at least twice during the battle, which will boost her Armor Rating considerably. She can also use an enhanced version of Concelhaut's Corrosive Siphon without limit in order to both damage the party and heal herself. One type of strategy for her emphasizes Interrupting the use of her powers. The other type of strategy depends on either boosting the Penetration of your warriors, or lowering her Armor Rating, or both.

    Either killing her or convincing her to succumb to the White Void will lead to the acquisition of both an Amulet called Neriscyrlas' Hope and a Trinket called Whispers of Neriscyrlas. *NOTE* Killing Neriscyrlas requires making an Athletics check of 15 to get Neriscyrlas' Hope from her dying body without sustaining an Injury.

    A Wizard character can explore letting you take her phylactery with you to facilitate an escape from the White Void. Note that you need to explore the possibility of Neriscyrlas getting tired of her unlife and possibly giving into oblivion, but then stopping just short of convincing her, to even get your foot into the door for the possibility of willingly giving you her phylactery. To pursue the taking the phylactery possibility without first broaching the subject of wearying of unlife will lead to a fight against her. Getting your foot in the door after discussing weariness of unlife will also require a combined Insight check of 13 and Arcana check of 13. Neriscyrlas is then open to the idea, although whether she seals the deal depends on your reply to her query as to your intentions. In my experience either the "explore the world" reply, or the "it's what I do as a Watcher" followed by an option that requires 3 points of Benevolent disposition, secures her agreement. She then transfers herself inside her phylactery for your taking.

    The fourth possibility is to convince her to attack Rymrgand himself head on. Either a Bluff check of 18 or an Arcana check of 17 will work.

    Note that convincing Neriscyrlas to give you her phylactery, or convincing her to attack Rymrgand, will lead to acquiring only Neriscyrlas' Hope but not the Whispers of Neriscyrlas.

    You will either have to click on the altar at #3 to reach the next level, or you will be automatically teleported there, depending on what exactly you did with Neriscyrlas.
  8. The White Void

  9. You will now be at #1 on the map of The White Void. You may end up having to pick up Neriscyrlas' Hope and the Whispers of Neriscyrlas from off the ground if you permanently killed the Dragon.

  10. A Shambled Soul at #2 will beg you to take him along to hasten the end of his suffering through oblivion. It's up to you whether or not you accept his plea, but I'm not sure it has any in game consequence.

    You will thereafter get attacked by a LOT of Shambled Souls. A couple of Scourges will join in soon after.

    A Warden of Decay will be at #3.

  11. Beast of WinterRymrgand himself, in the form of the Beast of Winter, will be waiting for you at #4.

    If you convinced Neriscyrlas to attack him, you will now witness him killing her off very easily. He will then attack you for not upholding your end of the bargain, no matter what you may have to say.

    If you have the phylactery, either because you killed Neriscyrlas or you convinced her to give it to you, Rymrgand will now want it with the intention of destroying it. It's up to you whether you give it to him or not. If you had convinced Neriscyrlas to give you her phylactery beforehand and now surrender it to Rymrgand, she will now scream in hatred at you for your betrayal.

    Rymrgand, whether you gave him the phylactery or refused it, will now want you pledge your soul to him. That means your soul won't return to The Wheel but instead the White Void. He'll return you to the Temple of Decline if you accept the offer. You can instead offer him Ydwin as a sacrifice as an acceptable compromise, which means permanently losing her as a sidekick and some pretty severe reactions from everyone else in your party.

    Refusing any agreement leads to a fight against him. He can use enhanced versions of the Seven Nights She Waited and the Symbol of Rymrgand powers. He can also teleport with a jump attack power like that of a Barbarian. He also periodically summons Shambled Souls to help him. Defeating him in combat not only convinces him to return you to the Temple of Decline, but also gets you the Frostfur Mantle.

  12. You will find yourself back in the Temple of Decline.

    You can briefly return to The Shattered Passage if you wish, although it is not necessary. If you speak to Rynhaedr and you brought about the permanent end of Neriscyrlas, then Rynhaedr will be pleased and fade away to oblivion.

    Rynhaeder will be upset if you speak to her and admit that you carry Neriscrylas' soul with you. She'll remain in the White Void to guard against the eventual possibility of Neriscyrlas' return.

  13. Go to the exit at #5 of Temple of Decline and you'll have the option to return straightaway to Harbinger's Watch.

    You'll end up at #4 in Harbinger's Watch. A crowd of Harbingers will gather around you. Harbinger Hafjorn will lead the discussion if Vatnir is in the party. Vatnir will lead the discussion if he's still alive but you did not recruit him as a sidekick. No one will lead the discussion on their behalf if you killed Vatnir.

    Numerous possibilities exist for the conversation, although none of them have any in-game consequence. You can make a decision about whether or not Vatnir remains in your party. You can show them Neriscyrlas' Hope if you brought her soul with you in her phylactery, which earns honest disposition. You can earn Shady disposition by telling them that the ice will continue to overtake the world, or you can convince them to return to the White That Wends.

    Woedica will want to speak to you after that conversation. You can right-click and use the Burned Book of Law to speak with the Goddess of Law about recent events (i.e., the end of the Beast of Winter expansion).

  14. There will now be a random encounter in Neketaka after you have completed this Quest, and if you have obtained Neriscyrlas' Hope but have not previously obtained the Tooth of Toamowhai or the Weight of Revelation.

    The encounter itself will be against several Agents of Woedica. If you win, at least three of them will each leave behind Gauntlets of Accuracy.

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