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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Main Game: Main Quests | Character Quests | Side Quests | Tasks | Bounties
Faction Quests: Huana | Principi | Royal Deadfire Company | Vailian Trading Company
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Character Quests: The Lighted Path (Eder) | The Lantern of Gaun (Xoti) | The Painted Masks (Aloth) | A Sorcerer and a Gentleman (Serafen) | The Man of Chimes (Pallegina) | The Courier's Calling (Maia)

The Courier's Calling

  1. The Quest begins once you've gained at least one point of positive reputation with Maia. A member of the Royal Deadfire Company named Atsura has assigned Maia the job of delivering a couple of Sealed Royal Deadfire Company Missives, which now appear in your inventory. One missive must go to Tuaha in Port Maje, and the other must go to Harama in Tikawara.

  2. Port Maje Harbor

  3. Tuaha will be at #6 in Port Maje Harbor. She's worried about a Huana spy stalking her, and would like you to take care of it. A dialogue option based on having the Rauatai background, or a combined Diplomacy 4 and History 3 check, can convince her to accept her Missive without you doing anything about the stalker. Doing so will help complete the quest, although it will affect the endgame slides (which may be better for Port Maje itself in the long run).

  4. The Kaura Craftsman will wander about, frequently around points #2, #3 and #5. He'll also be wearing a conspicuous toothed-necklace that makes him stand out.

    An Insight check of 3 will notice the ink on his fingers, and identify him as Tuaha's stalker. A Bluff check of 3, or having Maia talk to him, can result in him willingly leaving Tuaha alone. You can also kill him outright to ensure there's no interference with Tuaha's job.

    However, be advised that getting the Craftsman off of Tuaha's back and giving her the Missive will result in Governor Clario and Stormspeaker Ikawha getting assassinated for purposes of the endgame slides.

  5. World Map

  6. Tikawara is at #32 on the World Map.

  7. Tikawara

  8. HaramaYou'll start off at #1 on the map of Tikawara. Go to #10, where you'll witness a mob of Huana accosting a Rauatai operative named Harama. Maia will demand that you intervene. How you respond will not affect your reputation with her.

    One route is to let the mob kill Harama, which may actually be better for Tikawara itself come the game epilogue itself.

    If you want to save Harama, you can choose the Aggressive option to start a fight with the mob itself at more than one point during the ensuing conversations. You can still interact with the rest of the residents of Tikawara afterwards.

    You can also talk them down, starting with an Insight check of 3. Followups that will get them to back down include a combined check based on both Coastal Aumaua as your race and Deadfire Archipelago as your background, having 3 points of positive reputation with the Huana, or a combined check of Intimidate 4 and Bluff 3.

    You will deliver the Missive to Harama afterwards, and he departs after some conversation that includes flirting with Maia.

    Maia will talk to you afterwards. How hard you want to press her on the nature of her assignment and the Missives is up to you, and won't affect either your reputation with her or the Quest itself.

    However, she will now want to report back to Atsura.

  9. Brass Citadel

  10. The entrance to the Imperial Command is at #14 on the map of the Brass Citadel.
  11. Imperial Command, Main Floor

  12. You'll start off at #1 on the map of Main Floor of the Imperial Command. The stairs to the Lower Floor are at #5.

    Simply going down the stairs to the Lower Floor prompts Maia to announce that she'll be leaving your party to carry out her own mission, and then leaves. She returns in about four or five days, give or take. And by return I mean you'd have to go to an Inn or your ship or wherever else you can change your party members to get her back.

    She'll want to talk to you afterwards. She admits she carried out an assassination on a charismatic Ranga of a Huana tribe, and is troubled by the repercussions of always following orders. None of your responses will affect your reputation with her. She'll want to see Atsura again.

  13. Imperial Command, Lower Floor

  14. Atsura will be at #8 on the map of the Lower Floor Imperial Command. Speaking to him concludes the Quest with an xp reward, as well as an Arquebus named Three Bells Through.

    Maia will want to have a concluding conversation with you afterwards. Pro-Rauatai responses will win reputation with her.

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